// Use this for initialization void Start() { Destroy(GameObject.Find("MusicTime")); DontDestroyOnLoad(endSong); star_animator = star_Iso2d.GetComponent <Animator>(); star_tf = star_obj.GetComponent <Transform>(); cam_tf = cam.GetComponent <Transform>(); FIScript = Background.GetComponent <FadeOutWSprite>(); }
// Use this for initialization void Start() { Destroy(GameObject.Find("MusicTime")); endSong = GameObject.Find("EndMusicTime").GetComponent <AudioSource>(); DontDestroyOnLoad(endSong); endSong.Stop(); star_animator = star_Iso2d.GetComponent <Animator>(); star_tf = star_obj.GetComponent <Transform>(); cam_tf = cam.GetComponent <Transform>(); FIScript = Background.GetComponent <FadeOutWSprite>(); startCredits = false; moveItStar = true; moveItCam = true; }