public override void Fade(FadeColorEffect effect) { foreach (var e in Enemies) Scene.VisualEffects.Add(e, effect); Scene.VisualEffects.Add(Quantity, effect); }
public override void Fade(FadeColorEffect effect) { Scene.VisualEffects.Add(Label, effect); Scene.VisualEffects.Add(Logo, effect); }
public abstract void Fade(FadeColorEffect effect);