public override void Fade(FadeColorEffect effect)
        {
            foreach (var e in Enemies)
                Scene.VisualEffects.Add(e, effect);

            Scene.VisualEffects.Add(Quantity, effect);
        }
 public override void Fade(FadeColorEffect effect)
 {
     Scene.VisualEffects.Add(Label, effect);
     Scene.VisualEffects.Add(Logo, effect);
 }
 public abstract void Fade(FadeColorEffect effect);