protected string GetActivityName(object obj) { FacilityRow row = (FacilityRow)obj; //return LOVResources.AnnexIActivityName(row.ActivityCode); return((LOVResources.AnnexIActivityName(row.ActivityCode)).Replace("EPER_", "")); }
// Spawns work space in given area private void SpawnWorkspaces(int x, int y, int width, int height) { for (int i = 0; i < height * spacing; i += spacing) { FacilityRow newRow = new FacilityRow(); for (int j = 0; j < width * spacing; j += spacing) { GameObject newWorkspace = Instantiate(workspacePrefab, transform.TransformPoint(new Vector3(x + j, 0, y - i)), Quaternion.identity, transform); newWorkspace.GetComponent <Facility>().SetFloor(this); facilities.Add(newWorkspace.GetComponent <Facility>()); newRow.row.Add(newWorkspace.GetComponent <Facility>()); } facilityArray.Add(newRow); } }
protected string GetCity(object obj) { FacilityRow row = (FacilityRow)obj; return(ConfidentialFormat.Format(row.City, row.ConfidentialIndicator)); }
protected string GetPostalCode(object obj) { FacilityRow row = (FacilityRow)obj; return(ConfidentialFormat.Format(row.PostalCode, row.ConfidentialIndicator)); }
protected string GetCountryName(object obj) { FacilityRow row = (FacilityRow)obj; return(LOVResources.CountryName(row.CountryCode)); }
protected string GetActivityName(object obj) { FacilityRow row = (FacilityRow)obj; return(LOVResources.AnnexIActivityName(row.ActivityCode)); }