Exemple #1
0
 public void Serialize(FZWriter writer)
 {
     writer.Write(unknown1);
     writer.Write(offset);
     writer.WriteAtOffset(checkpoint, offset);
     writer.Write(unknownOffset);
 }
Exemple #2
0
        public float positionZ;       // Z position of the object/orientation vectors

        public void Serialize(FZWriter writer)
        {
            writer.Write(right);
            writer.Write(-positionX);
            writer.Write(up);
            writer.Write(positionY);
            writer.Write(forward);
            writer.Write(positionZ);
        }
 public void Serialize(FZWriter writer)
 {
     writer.Write(header);
     writer.Write(checkpointTable);
     writer.Write(unknownTable1);
     writer.Write(objectCollisionTable);
     writer.Write(unknown1);
     writer.Write(objectTable);
     writer.Write(unknown2);
     writer.Write(unknown3);
     writer.Write(meshCollisionTable);
     writer.Write(unknownTable2);
     writer.Write(unknown4);
     writer.Write(unknownOffset1);
     writer.Write(unknown5);
     writer.Write(unknownOffset2);
     writer.Write(unknownTable3);
     writer.Write(unknownTable4);
     writer.Write(unknown6);
 }
Exemple #4
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 public void Serialize(FZWriter writer)
 {
     writer.Write(unknown1);
 }
 public void Serialize(FZWriter writer)
 {
     writer.Write(numEntries);
     writer.Write(offset);
     writer.WriteAtOffset(objectCollisions, offset);
 }
Exemple #6
0
 public void Serialize(FZWriter writer)
 {
     writer.Write(numEntries);
     writer.Write(offset);
     writer.WriteAtOffset(unknownEntries, offset);
 }