Exemple #1
0
 public void Initialize()
 {
     fxPools = new FXPool[config.fxs.Length];
     for (int i = 0; i < config.fxs.Length; i++)
     {
         GameObject newPoolGO = new GameObject("FXPool_" + config.fxs[i].fxName);
         newPoolGO.transform.parent = transform;
         FXPool newPool = newPoolGO.AddComponent <FXPool>();
         newPool.Initialize(config.fxs[i]);
         fxPools[i] = newPool;
     }
 }