public void LoadSubFile(FTXP anim) { activeFtxp = anim; stPropertyGrid1.LoadProperty(anim.TexPatternAnim, OnPropertyChanged); userDataEditor1.LoadUserData(anim.TexPatternAnim.UserData); }
public void LoadAnim(FTXP materialAnim) { if (materialAnim.Materials.Count <= 0) { return; } IsLoaded = false; ActiveMaterialAnim = materialAnim; materialCB.Items.Clear(); samplerCB.Items.Clear(); foreach (var mat in materialAnim.Materials) { materialCB.Items.Add(mat.Text); } materialCB.SelectedIndex = 0; material = materialAnim.Materials[materialCB.SelectedIndex]; if (material.Samplers.Count <= 0) { return; } foreach (var sampler in material.Samplers) { samplerCB.Items.Add(sampler.Text); } samplerCB.SelectedIndex = 0; activeSampleU = (FTXP.BfresSamplerAnim)material.Samplers[samplerCB.SelectedIndex]; listViewCustom1.SuspendLayout(); listViewCustom1.Items.Clear(); LoadAniamtion(materialAnim, activeSampleU); listViewCustom1.ResumeLayout(); IsLoaded = true; animationTrackBar.Value = 0; }
public void LoadSubFile(FTXP anim) { activeFtxp = anim; stPropertyGrid1.LoadProperty(anim.TexPatternAnim, OnPropertyChanged); userDataEditor1.LoadUserData(anim.TexPatternAnim.UserData); BfresTexturePatternEditor editor = (BfresTexturePatternEditor)GetActiveControl(typeof(BfresTexturePatternEditor)); if (editor == null) { stPanel2.Controls.Clear(); editor = new BfresTexturePatternEditor(); editor.Dock = DockStyle.Fill; stPanel2.Controls.Add(editor); } editor.LoadAnim(anim); editor.Refresh(); }
public GifToTexturePatternAnimation(string FileName, BFRESGroupNode TargetFTEXFolder, FTXP ftxp) { string TextureName = System.IO.Path.GetFileNameWithoutExtension(FileName); string ext = Utils.GetExtension(FileName); ImageKeyFrame[] Images = new ImageKeyFrame[0]; if (ext == ".gif") { Image gifImg = Image.FromFile(FileName); //Add all the images Images = GetImages(gifImg); } if (ext == ".png" || ext == ".apng") { APNG png = new APNG(); png.Load(FileName); for (int i = 0; i < png.NumEmbeddedPNG; i++) { Images[i] = new ImageKeyFrame() { Frame = i, Image = png.ToBitmap(i) }; } } TargetFTEXFolder.ImportTexture(Images, TextureName); //Now load the key data to the animation ftxp.TexPatternAnim = new ResU.TexPatternAnim(); ftxp.TexPatternAnim.Name = ftxp.Text; ftxp.TexPatternAnim.Path = ""; ftxp.TexPatternAnim.FrameCount = Images.Length; ftxp.TexPatternAnim.TextureRefs = new ResU.ResDict <ResU.TextureRef>(); foreach (ImageKeyFrame key in Images) { string name = $"{TextureName}{key.Frame}"; ftxp.TexPatternAnim.TextureRefs.Add($"{TextureName}{key.Frame}", new ResU.TextureRef() { Name = $"{name}", Texture = ((FTEX)TargetFTEXFolder.ResourceNodes[name]).texture, }); } var material = new ResU.TexPatternMatAnim(); material.Name = "NewMaterial"; material.PatternAnimInfos = new List <ResU.PatternAnimInfo>(); material.BaseDataList.Add(0); ResU.PatternAnimInfo info = new ResU.PatternAnimInfo(); info.CurveIndex = 0; info.SubBindIndex = -1; info.Name = "_a0"; material.PatternAnimInfos.Add(info); ftxp.TexPatternAnim.TexPatternMatAnims.Add(material); ResU.AnimCurve curve = new ResU.AnimCurve(); curve.AnimDataOffset = 0; curve.CurveType = ResU.AnimCurveType.StepInt; curve.Delta = 0; curve.EndFrame = Images.Length; curve.StartFrame = 0; curve.FrameType = ResU.AnimCurveFrameType.Byte; curve.Scale = 1; curve.Offset = 0; curve.Frames = new float[(int)curve.EndFrame]; for (int i = 0; i < curve.EndFrame; i++) { curve.Frames[i] = Images[i].Frame; } curve.Keys = new float[(int)curve.Frames.Length, 1]; for (int i = 0; i < (ushort)curve.Keys.Length; i++) { int index = ftxp.TexPatternAnim.TextureRefs.IndexOf($"{TextureName}{Images[i].Frame}"); curve.Keys[i, 0] = index; } material.Curves.Add(curve); ftxp.UpdateMaterialBinds(); }