Exemple #1
0
        public void BroadcastPosition()
        {
            udp.Connect("192.168.1.103", 49002);
            string basePacket = "XGPSSimulator,";

            new Thread(() =>
            {
                Thread.CurrentThread.IsBackground = true;

                while (true)
                {
                    playerPos = FSUIPCConnection.GetPositionSnapshot();
                    //Populate positional variables
                    alt = (Decimal)playerPos.Altitude.Feet;
                    FsLatLonPoint location = playerPos.Location;
                    lat = (Decimal)location.Latitude.DecimalDegrees;
                    lon = (Decimal)location.Longitude.DecimalDegrees;
                    hdg = (Decimal)playerPos.HeadingDegreesTrue;
                    FSUIPCConnection.Process();
                    groundSpeed.Reconnect();
                    spd = groundSpeed.GetValue <UInt32>();
                    spd = spd / 65536;
                    spd = spd * 3600;
                    spd = spd / 1852;


                    alt = Decimal.Round(alt, 1);
                    lat = Decimal.Round(lat, 3);
                    lon = Decimal.Round(lon, 3);
                    hdg = Decimal.Round(hdg, 2);

                    //Assemble a packet
                    string packetToSend = basePacket + lon.ToString() + "," + lat.ToString() + "," + alt.ToString() + "," + hdg.ToString() + "," + spd.ToString() + ".0";
                    byte[] sendMe       = Encoding.ASCII.GetBytes(packetToSend);

                    //Broadcast via UDP

                    udp.Send(sendMe, sendMe.Length);

                    //Pause the thread to allow for the one second gap required by foreflight.
                    Thread.Sleep(990); //Only 990 to allow for processing time.
                }
            }).Start();
        }