// Override: MonoBehaviour::OnInspectorGUI()
    public override void OnInspectorGUI()
    {
        // Local variables
        FSMTransition script = target as FSMTransition;

        // Draw default stuff
        DrawDefaultInspector();

        // Add button: manuel trigger transition
        if (EditorApplication.isPlaying)
        {
            if (GUILayout.Button("Trigger"))
            {
                script.setTargetFSMState();
            }
        }
    }