public void Render() { if (GUI.Button(new Rect(10, 20, 100, 50), "New State")) { FSMCreateStateWindow.Init(MyFSMEditor); } }
public static void Init(FSMEditor FSMEditor) { if (window) { window.Close(); } window = EditorWindow.GetWindow <FSMCreateStateWindow>(); window.MyFSMEditor = FSMEditor; window.Start(); }