static int CancelInvoke(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 1)
        {
            FSMBase obj = LuaScriptMgr.GetNetObject <FSMBase>(L, 1);
            obj.CancelInvoke();
            return(0);
        }
        else if (count == 2)
        {
            FSMBase obj  = LuaScriptMgr.GetNetObject <FSMBase>(L, 1);
            string  arg0 = LuaScriptMgr.GetLuaString(L, 2);
            obj.CancelInvoke(arg0);
            return(0);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: FSMBase.CancelInvoke");
        }

        return(0);
    }