//Swap attached players between two markers public void Swap( PlayerMarker p) { //swap player links between two markers FPlayer TempSlot; TempSlot = this.LinkedPlayer; this.LinkedPlayer = p.LinkedPlayer; p.LinkedPlayer = TempSlot; //!!!need to update jerseys }
//Atttach player to the marker public void Apply( PlayerMarker m, FPlayer p) { m.LinkedPlayer = p; }