public FramesPerSecondCounter( NezSpriteFont font, Color color, FPSDockPosition dockPosition = FPSDockPosition.TopRight, int maximumSamples = 100 ) : base(font, string.Empty, Vector2.Zero, color) { this.maximumSamples = maximumSamples; this.dockPosition = dockPosition; initialize(); }
public FramesPerSecondCounter( NezSpriteFont font, Color color, FPSDockPosition dockPosition = FPSDockPosition.TopRight, int maximumSamples = 100) : base(font, string.Empty, Vector2.Zero, color) { this.maximumSamples = maximumSamples; this.dockPosition = dockPosition; init(); }
/// <summary> /// Sets which corner of the screen the fps text will show. /// </summary> /// <param name="dockPosition">Corner of the screen</param> public FramesPerSecondCounter setDockPosition(FPSDockPosition dockPosition) { this.dockPosition = dockPosition; return(this); }
/// <summary> /// Sets which corner of the screen the fps text will show. /// </summary> /// <param name="dockPosition">Corner of the screen</param> public FramesPerSecondCounter setDockPosition( FPSDockPosition dockPosition ) { this.dockPosition = dockPosition; return this; }