ChangeCamera() public méthode

public ChangeCamera ( Camera camera ) : void
camera Camera
Résultat void
 static int ChangeCamera(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FOVKick            obj  = (FOVKick)ToLua.CheckObject <FOVKick>(L, 1);
         UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckObject(L, 2, typeof(UnityEngine.Camera));
         obj.ChangeCamera(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }