public void setReverbImmediate(FMOD.REVERB_PROPERTIES targetProps) { FMOD.RESULT result = FMOD.RESULT.OK; FMOD.EventSystem evtSystem = getEventSystem(); if (m_eventSystemWasInit == false) { init(); } result = evtSystem.setReverbProperties(ref targetProps); ERRCHECK(result); result = m_system.setReverbProperties(ref targetProps); ERRCHECK(result); }
private void clean(bool checkForHandles) { int nbEventSystemHandles = FmodEventSystemHandle.NbHandles; if (m_eventSystem != null && (checkForHandles == false || nbEventSystemHandles <= 1)) { List <FmodEventAudioSource> tmpList = m_eventPoolManager.getAllActiveSources(); foreach (FmodEventAudioSource src in tmpList) { if (src != null) { src.Clean(); } } if (m_musicSystem != null) { m_musicSystem.release(); m_musicSystem = null; } if (_unloadAllFiles()) { ERRCHECK(m_eventSystem.unload()); } if (m_eventSystem != null) { ERRCHECK(m_eventSystem.release()); m_eventSystem = null; } if (m_system != null) { ERRCHECK(m_system.release()); m_system = null; } m_eventSystemWasCleaned = true; m_eventSystemWasInit = false; WasCleaned = true; FmodEventSystem.m_FmodEventSystem = null; } }