private void Command_Hold() { if (0 < FM.purchased[FM.Convert("hold")]) { if (active_hold) { active_hold = false; if (container_hold[0] == "empty") { container_hold = container_current; container_hold = container_current; container_current = container_next; container_current = container_next; container_next[0] = Domino_Roll(); container_next[1] = Domino_Roll(); } else { string[] temp = new string[2]; temp[0] = container_hold[0]; temp[1] = container_hold[1]; container_hold[0] = container_current[0]; container_hold[1] = container_current[1]; container_current[0] = temp[0]; container_current[1] = temp[1]; } Domino_Create(); } } }
public override void Draw2() { spriteBatch.Draw(SK.texture_background_tetris, SK.Position_DisplayEdge() + SK.Position_Tetris_Field(), Color.White); spriteBatch.Draw(SK.texture_static_tetris_next, SK.Position_DisplayEdge() + SK.Position_Tetris_Next(), Color.White); if (0 < FM.purchased[FM.Convert("hold")]) { spriteBatch.Draw(SK.texture_static_tetris_hold, SK.Position_DisplayEdge() + SK.Position_Tetris_Hold(), Color.White); } spriteBatch.Draw(SK.texture_static_tetris_left, SK.Position_DisplayEdge() + SK.Position_Tetris_Left(), Color.White); spriteBatch.Draw(SK.texture_static_tetris_right, SK.Position_DisplayEdge() + SK.Position_Tetris_Right(), Color.White); for (int y = 0; y < 20; y++) { for (int x = 0; x < 10; x++) { if (grid_base[x, y]) { if (y == line1 || y == line2 || y == line3 || y == line4) { spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + new Vector2(32 * x, 32 * y), Get_Mino_Texture(TetroToMino(grid_color[x, y]), 0, 32), new Color(alpha, alpha, alpha)); } else { spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + new Vector2(32 * x, 32 * y), Get_Mino_Texture(TetroToMino(grid_color[x, y]), 0, 32), Color.White); } } } } if (alpha == 255) { spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + tetromino[0] * 32, Get_Mino_Texture(TetroToMino(container_current), 0, 32), Color.White); spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + tetromino[1] * 32, Get_Mino_Texture(TetroToMino(container_current), 0, 32), Color.White); spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + tetromino[2] * 32, Get_Mino_Texture(TetroToMino(container_current), 0, 32), Color.White); spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + tetromino[3] * 32, Get_Mino_Texture(TetroToMino(container_current), 0, 32), Color.White); } if (container_next != "empty") { Get_Tetromino(SK.Position_DisplayEdge() + SK.Position_Tetris_Next() + new Vector2(16, 16), container_next); } if (container_hold != "empty" && 0 < FM.purchased[FM.Convert("hold")]) { Get_Tetromino(SK.Position_DisplayEdge() + SK.Position_Tetris_Hold() + new Vector2(16, 16), container_hold); } }
private void Command_Hold() { if (0 < FM.purchased[FM.Convert("hold")]) { if (active_hold) { active_hold = false; if (container_hold == "empty") { container_hold = container_current; container_current = container_next; container_next = Tetromino_Roll(); } else { string temp; temp = container_hold; container_hold = container_current; container_current = temp; } Tetromino_Create(); } } }
public override string Update2() { if (ButtonPressed(GhostKey.button_function_P1) == GhostState.pressed) { pressed_response = true; if (betting) { betting = false; cards_player.Add(new Vector3(random.Next(13) + 1, random.Next(4), 400)); cards_player.Add(new Vector3(random.Next(13) + 1, random.Next(4), 400)); cards_dealer.Add(new Vector3(random.Next(13) + 1, random.Next(4), 400)); cards_dealer.Add(new Vector3(random.Next(13) + 1, random.Next(4), 400)); JK.Noise("CardStart"); hiddencard = 400; value_player = 0; int ace = 0; foreach (Vector3 v in cards_player) { if (v.X == 13) { ace++; } else if (v.X <= 9) { value_player = value_player + (int)v.X + 1; } else { value_player = value_player + 10; } } if (ace > 0) { while (ace > 0) { if (value_player <= 10) { value_player = value_player + 11; } else { value_player = value_player + 1; } ace--; } } if (value_player == 21) { end = true; active_player = false; coins_plus = bet * 2; } } } if (ButtonPressed(GhostKey.button_ok_P1) == GhostState.pressed && !pressed_event_touch) { pressed_response = true; if (betting && !end) { if (selector_bet == 0) { bet = bet - Get_Bet(); if (bet < 0) { bet = 0; } } if (selector_bet == 1) { bet = bet + Get_Bet(); if (bet > coins_old) { bet = coins_old; } } } if (!betting && active_player) { if (selector_card == 0) { Add_Card(); } if (selector_card == 1) { active_player = false; } } } if (ButtonPressed(GhostKey.arrow_up_P1) == GhostState.pressed) { pressed_response = true; if (betting) { if (FM.purchased[FM.Convert("highroller")] == 1 ? betmulti < 4 : betmulti < 2) { betmulti++; } } } if (ButtonPressed(GhostKey.arrow_down_P1) == GhostState.pressed) { pressed_response = true; if (betting) { if (betmulti > 0) { betmulti--; } } } if (ButtonPressed(GhostKey.arrow_left_P1) == GhostState.pressed) { pressed_response = true; if (betting) { if (selector_bet > 0) { selector_bet--; } } else { if (selector_card > 0) { selector_card--; } } } if (ButtonPressed(GhostKey.arrow_right_P1) == GhostState.pressed) { pressed_response = true; if (betting) { if (selector_bet < 1) { selector_bet++; } } else { if (selector_card < 1) { selector_card++; } } } if (ButtonPressed(GhostKey.button_ok_P1) != GhostState.released) { pressed_response = true; if (!betting && active_player) { if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + SK.Collision_BlackJack_Hit().X, (int)SK.Position_DisplayEdge().Y + SK.Collision_BlackJack_Hit().Y, SK.Collision_BlackJack_Hit().Width, SK.Collision_BlackJack_Hit().Height))) { if (selector_card == 0) { Add_Card(); } else { selector_card = 0; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + SK.Collision_BlackJack_Stand().X, (int)SK.Position_DisplayEdge().Y + SK.Collision_BlackJack_Stand().Y, SK.Collision_BlackJack_Stand().Width, SK.Collision_BlackJack_Stand().Height))) { if (selector_card == 1) { active_player = false; } else { selector_card = 1; } } } if (betting && !end) { if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Minus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Minus().Y, SK.texture_casino_bet_minus.Width, SK.texture_casino_bet_minus.Height))) { bet = bet - Get_Bet(); if (bet < 0) { bet = 0; } selector_bet = 0; } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Plus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Plus().Y, SK.texture_casino_bet_plus.Width, SK.texture_casino_bet_plus.Height))) { bet = bet + Get_Bet(); if (bet > coins_old) { bet = coins_old; } selector_bet = 1; } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Up1().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Up1().Y, SK.texture_casino_bet_up.Width, SK.texture_casino_bet_up.Height))) { if (FM.purchased[FM.Convert("highroller")] == 1 ? betmulti < 4 : betmulti < 2) { betmulti++; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Up2().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Up2().Y, SK.texture_casino_bet_up.Width, SK.texture_casino_bet_up.Height))) { if (FM.purchased[FM.Convert("highroller")] == 1 ? betmulti < 4 : betmulti < 2) { betmulti++; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Down1().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Down1().Y, SK.texture_casino_bet_down.Width, SK.texture_casino_bet_down.Height))) { if (betmulti > 0) { betmulti--; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Down2().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Down2().Y, SK.texture_casino_bet_down.Width, SK.texture_casino_bet_down.Height))) { if (betmulti > 0) { betmulti--; } } } } if (control_mouse_new.LeftButton == ButtonState.Released && control_mouse_old.LeftButton == ButtonState.Released) { if (!betting && active_player) { if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + SK.Collision_BlackJack_Hit().X, (int)SK.Position_DisplayEdge().Y + SK.Collision_BlackJack_Hit().Y, SK.Collision_BlackJack_Hit().Width, SK.Collision_BlackJack_Hit().Height))) { selector_card = 0; } if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + SK.Collision_BlackJack_Stand().X, (int)SK.Position_DisplayEdge().Y + SK.Collision_BlackJack_Stand().Y, SK.Collision_BlackJack_Hit().Width, SK.Collision_BlackJack_Hit().Height))) { selector_card = 1; } } if (betting && !end) { if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Minus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Minus().Y, SK.texture_casino_bet_minus.Width, SK.texture_casino_bet_minus.Height))) { selector_bet = 0; } if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Plus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Plus().Y, SK.texture_casino_bet_plus.Width, SK.texture_casino_bet_plus.Height))) { selector_bet = 1; } } } return("void"); }
public override string Update2() { if (move != 0) { if (movingIN) { move += 5; if (move == 165) { movingIN = false; Sort(); } } else { move -= 5; if (move == 0) { Result(); } } } else if (active_transition) { if (transition_up) { if (trans0 < 2.00f) { trans0 = trans0 + 0.05f; if (betting) { trans1 = trans1 + 0.05f; trans2 = trans2 + 0.05f; trans3 = trans3 + 0.05f; trans4 = trans4 + 0.05f; trans5 = trans5 + 0.05f; } else { if (!hold1) { trans1 = trans1 + 0.05f; } if (!hold2) { trans2 = trans2 + 0.05f; } if (!hold3) { trans3 = trans3 + 0.05f; } if (!hold4) { trans4 = trans4 + 0.05f; } if (!hold5) { trans5 = trans5 + 0.05f; } } } else { transition_up = false; active_transition = false; if (betting) { betting = false; } else { move += 5; movingIN = true; } } } else { if (trans0 > 0.00f) { trans0 = trans0 - 0.05f; if (betting) { trans1 = trans1 - 0.05f; trans2 = trans2 - 0.05f; trans3 = trans3 - 0.05f; trans4 = trans4 - 0.05f; trans5 = trans5 - 0.05f; } else { if (!hold1) { trans1 = trans1 - 0.05f; } if (!hold2) { trans2 = trans2 - 0.05f; } if (!hold3) { trans3 = trans3 - 0.05f; } if (!hold4) { trans4 = trans4 - 0.05f; } if (!hold5) { trans5 = trans5 - 0.05f; } } } else { transition_up = true; if (!hold1) { card1 = new Vector2(random.Next(13) + 1, random.Next(4)); } if (!hold2) { card2 = new Vector2(random.Next(13) + 1, random.Next(4)); } if (!hold3) { card3 = new Vector2(random.Next(13) + 1, random.Next(4)); } if (!hold4) { card4 = new Vector2(random.Next(13) + 1, random.Next(4)); } if (!hold5) { card5 = new Vector2(random.Next(13) + 1, random.Next(4)); } } } } else { if (ButtonPressed(GhostKey.button_function_P1) == GhostState.pressed) { active_transition = true; pressed_response = true; } if (ButtonPressed(GhostKey.button_ok_P1) == GhostState.pressed && !pressed_event_touch) { pressed_response = true; if (betting && !end) { if (selector_bet == 0) { bet = bet - Get_Bet(); if (bet < 0) { bet = 0; } } if (selector_bet == 1) { bet = bet + Get_Bet(); if (bet > coins_old) { bet = coins_old; } } } if (!betting && !end) { if (selector_hold == 1) { if (hold1) { hold1 = false; } else { hold1 = true; } } if (selector_hold == 2) { if (hold2) { hold2 = false; } else { hold2 = true; } } if (selector_hold == 3) { if (hold3) { hold3 = false; } else { hold3 = true; } } if (selector_hold == 4) { if (hold4) { hold4 = false; } else { hold4 = true; } } if (selector_hold == 5) { if (hold5) { hold5 = false; } else { hold5 = true; } } } } if (ButtonPressed(GhostKey.arrow_up_P1) == GhostState.pressed) { pressed_response = true; if (betting) { if (FM.purchased[FM.Convert("highroller")] == 1 ? betmulti < 4 : betmulti < 2) { betmulti++; } } } if (ButtonPressed(GhostKey.arrow_down_P1) == GhostState.pressed) { pressed_response = true; if (betting) { if (betmulti > 0) { betmulti--; } } } if (ButtonPressed(GhostKey.arrow_left_P1) == GhostState.pressed) { pressed_response = true; if (betting) { if (selector_bet > 0) { selector_bet--; } } else { if (selector_hold > 1) { selector_hold--; } } } if (ButtonPressed(GhostKey.arrow_right_P1) == GhostState.pressed) { pressed_response = true; if (betting) { if (selector_bet < 1) { selector_bet++; } } else { if (selector_hold < 5) { selector_hold++; } } } if (ButtonPressed(GhostKey.button_ok_P1) != GhostState.released) { pressed_response = true; if (!betting) { if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_VideoPoker_Hold1().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_VideoPoker_Hold1().Y, 150, 500))) { selector_hold = 1; if (hold1) { hold1 = false; } else { hold1 = true; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_VideoPoker_Hold2().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_VideoPoker_Hold2().Y, 150, 500))) { selector_hold = 2; if (hold2) { hold2 = false; } else { hold2 = true; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_VideoPoker_Hold3().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_VideoPoker_Hold3().Y, 150, 500))) { selector_hold = 3; if (hold3) { hold3 = false; } else { hold3 = true; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_VideoPoker_Hold4().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_VideoPoker_Hold4().Y, 150, 500))) { selector_hold = 4; if (hold4) { hold4 = false; } else { hold4 = true; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_VideoPoker_Hold5().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_VideoPoker_Hold5().Y, 150, 500))) { selector_hold = 5; if (hold5) { hold5 = false; } else { hold5 = true; } } } else { if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Minus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Minus().Y, SK.texture_casino_bet_minus.Width, SK.texture_casino_bet_minus.Height))) { bet = bet - Get_Bet(); if (bet < 0) { bet = 0; } selector_bet = 0; } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Plus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Plus().Y, SK.texture_casino_bet_plus.Width, SK.texture_casino_bet_plus.Height))) { bet = bet + Get_Bet(); if (bet > coins_old) { bet = coins_old; } selector_bet = 1; } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Up1().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Up1().Y, SK.texture_casino_bet_up.Width, SK.texture_casino_bet_up.Height))) { if (FM.purchased[FM.Convert("highroller")] == 1 ? betmulti < 4 : betmulti < 2) { betmulti++; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Up2().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Up2().Y, SK.texture_casino_bet_up.Width, SK.texture_casino_bet_up.Height))) { if (FM.purchased[FM.Convert("highroller")] == 1 ? betmulti < 4 : betmulti < 2) { betmulti++; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Down1().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Down1().Y, SK.texture_casino_bet_down.Width, SK.texture_casino_bet_down.Height))) { if (betmulti > 0) { betmulti--; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Down2().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Down2().Y, SK.texture_casino_bet_down.Width, SK.texture_casino_bet_down.Height))) { if (betmulti > 0) { betmulti--; } } } } if (control_mouse_new.LeftButton == ButtonState.Released && control_mouse_old.LeftButton == ButtonState.Released) { if (!betting) { if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_VideoPoker_Hold1().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_VideoPoker_Hold1().Y, 150, 500))) { selector_hold = 1; } if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_VideoPoker_Hold2().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_VideoPoker_Hold2().Y, 150, 500))) { selector_hold = 2; } if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_VideoPoker_Hold3().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_VideoPoker_Hold3().Y, 150, 500))) { selector_hold = 3; } if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_VideoPoker_Hold4().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_VideoPoker_Hold4().Y, 150, 500))) { selector_hold = 4; } if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_VideoPoker_Hold5().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_VideoPoker_Hold5().Y, 150, 500))) { selector_hold = 5; } } else { if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Minus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Minus().Y, SK.texture_casino_bet_minus.Width, SK.texture_casino_bet_minus.Height))) { selector_bet = 0; } if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Plus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Plus().Y, SK.texture_casino_bet_plus.Width, SK.texture_casino_bet_plus.Height))) { selector_bet = 1; } } } } return("void"); }
public override string Update2() { if (ButtonPressed(GhostKey.button_function_P1) == GhostState.pressed) { Spin(); pressed_response = true; } if (ButtonPressed(GhostKey.arrow_up_P1) == GhostState.pressed) { pressed_response = true; if (!active_spin) { if (FM.purchased[FM.Convert("highroller")] == 1 ? betmulti < 4 : betmulti < 2) { betmulti++; } } } if (ButtonPressed(GhostKey.arrow_down_P1) == GhostState.pressed) { pressed_response = true; if (!active_spin) { if (betmulti > 0) { betmulti--; } } } if (ButtonPressed(GhostKey.arrow_left_P1) == GhostState.pressed) { pressed_response = true; if (!active_spin) { if (selector_bet > 0) { selector_bet--; } else { if (multi > 1) { multi--; Change_Bet(1); } } } } if (ButtonPressed(GhostKey.arrow_right_P1) == GhostState.pressed) { pressed_response = true; if (!active_spin) { if (selector_bet < 1) { selector_bet++; } else { if (multi < 5) { multi++; Change_Bet(2); } } } } if (ButtonPressed(GhostKey.button_ok_P1) == GhostState.pressed && !pressed_event_touch) { pressed_response = true; if (!active_spin && !end) { Change_Bet(0); } } if (ButtonPressed(GhostKey.button_ok_P1) != GhostState.released) { pressed_response = true; if (!active_spin && !end) { if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Minus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Minus().Y, SK.texture_casino_bet_minus.Width, SK.texture_casino_bet_minus.Height))) { selector_bet = 0; Change_Bet(0); } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Plus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Plus().Y, SK.texture_casino_bet_plus.Width, SK.texture_casino_bet_plus.Height))) { selector_bet = 1; Change_Bet(0); } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Up1().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Up1().Y, SK.texture_casino_bet_up.Width, SK.texture_casino_bet_up.Height))) { if (FM.purchased[FM.Convert("highroller")] == 1 ? betmulti < 4 : betmulti < 2) { betmulti++; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Up2().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Up2().Y, SK.texture_casino_bet_up.Width, SK.texture_casino_bet_up.Height))) { if (FM.purchased[FM.Convert("highroller")] == 1 ? betmulti < 4 : betmulti < 2) { betmulti++; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Down1().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Down1().Y, SK.texture_casino_bet_down.Width, SK.texture_casino_bet_down.Height))) { if (betmulti > 0) { betmulti--; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Down2().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Down2().Y, SK.texture_casino_bet_down.Width, SK.texture_casino_bet_down.Height))) { if (betmulti > 0) { betmulti--; } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Left().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Left().Y, SK.texture_casino_bet_left.Width, SK.texture_casino_bet_left.Height))) { if (multi > 1) { multi--; Change_Bet(1); } } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Right().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Right().Y, SK.texture_casino_bet_right.Width, SK.texture_casino_bet_right.Height))) { if (multi < 5) { multi++; Change_Bet(2); } } } } if (control_mouse_new.LeftButton == ButtonState.Released && control_mouse_old.LeftButton == ButtonState.Released) { if (!active_spin && !end) { if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Minus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Minus().Y, SK.texture_casino_bet_minus.Width, SK.texture_casino_bet_minus.Height))) { selector_bet = 0; } if (Collision_Button(true, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Bet_Plus().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Bet_Plus().Y, SK.texture_casino_bet_plus.Width, SK.texture_casino_bet_plus.Height))) { selector_bet = 1; } } } return("void"); }