public static extern void FLMutableArray_Resize(FLMutableArray *array, uint size);
public static extern FLMutableDict *FLMutableArray_GetMutableDict(FLMutableArray *x, uint index);
public static extern void FLMutableArray_Remove(FLMutableArray *array, uint firstIndex, uint count);
public static extern FLSlot *FLMutableArray_Append(FLMutableArray *x);
public static extern FLSlot *FLMutableArray_Set(FLMutableArray *x, uint index);
public static extern bool FLMutableArray_IsChanged(FLMutableArray *x);
public static extern FLArray *FLMutableArray_GetSource(FLMutableArray *x);