public void FParallelStateTest() { FHFSM machine = new FHFSM(null); FParallelState s1 = new FParallelState("s1"); FDummyState s11 = new FDummyState("s11", s1); FDummyState s111 = new FDummyState("s111", s11); FDummyState s112 = new FDummyState("s112", s11); s11.SetInitialState(s111); s111.AddTransition("GoToS112", s112); FDummyState s12 = new FDummyState("s12", s1); FDummyState s121 = new FDummyState("s121", s12); FDummyState s122 = new FDummyState("s122", s12); s12.SetInitialState(s121); s121.AddTransition("GoToS122", s122); FDummyState s2 = new FDummyState("s2"); s1.AddTransition("GoToS2", s2); machine.AddState(s1); machine.AddState(s2); machine.SetInitialState(s1); machine.Start(); Assert.IsTrue(machine.ActiveStates.Count == 5); Assert.IsTrue(machine.ActiveStates.Contains(s1)); Assert.IsTrue(machine.ActiveStates.Contains(s11)); Assert.IsTrue(machine.ActiveStates.Contains(s111)); Assert.IsTrue(machine.ActiveStates.Contains(s12)); Assert.IsTrue(machine.ActiveStates.Contains(s121)); machine.PushTrigger("GoToS112"); Assert.IsTrue(machine.ActiveStates.Count == 5); Assert.IsTrue(machine.ActiveStates.Contains(s1)); Assert.IsTrue(machine.ActiveStates.Contains(s11)); Assert.IsTrue(machine.ActiveStates.Contains(s112)); Assert.IsTrue(machine.ActiveStates.Contains(s12)); Assert.IsTrue(machine.ActiveStates.Contains(s121)); machine.PushTrigger("GoToS122"); Assert.IsTrue(machine.ActiveStates.Count == 5); Assert.IsTrue(machine.ActiveStates.Contains(s1)); Assert.IsTrue(machine.ActiveStates.Contains(s11)); Assert.IsTrue(machine.ActiveStates.Contains(s112)); Assert.IsTrue(machine.ActiveStates.Contains(s12)); Assert.IsTrue(machine.ActiveStates.Contains(s122)); machine.PushTrigger("GoToS2"); Assert.IsTrue(machine.ActiveStates.Count == 1); Assert.IsTrue(machine.ActiveStates[0] == s2); }
public void FParallelStateInTheMiddleOfHierarchyTest() { FHFSM machine = new FHFSM(null); FDummyState s1 = new FDummyState("s1"); FDummyState s11 = new FDummyState("s11", s1); s1.SetInitialState(s11); FParallelState s12 = new FParallelState("s12", s1); FDummyState s121 = new FDummyState("s121", s12); FDummyState s1211 = new FDummyState("s1211", s121); s121.SetInitialState(s1211); FDummyState s122 = new FDummyState("s122", s12); FDummyState s1221 = new FDummyState("s1221", s122); s122.SetInitialState(s1221); s1221.AddTransition("GoToS11", s11); s11.AddTransition("GoToS1221", s1221); machine.AddState(s1); machine.SetInitialState(s1); machine.Start(); Assert.IsTrue(machine.ActiveStates.Count == 2); Assert.IsTrue(machine.ActiveStates.Contains(s1)); Assert.IsTrue(machine.ActiveStates.Contains(s11)); machine.PushTrigger("GoToS1221"); Assert.IsTrue(machine.ActiveStates.Count == 6); Assert.IsTrue(machine.ActiveStates.Contains(s1)); Assert.IsTrue(machine.ActiveStates.Contains(s12)); Assert.IsTrue(machine.ActiveStates.Contains(s121)); Assert.IsTrue(machine.ActiveStates.Contains(s1211)); Assert.IsTrue(machine.ActiveStates.Contains(s122)); Assert.IsTrue(machine.ActiveStates.Contains(s1221)); machine.PushTrigger("GoToS11"); Assert.IsTrue(machine.ActiveStates.Count == 2); Assert.IsTrue(machine.ActiveStates.Contains(s1)); Assert.IsTrue(machine.ActiveStates.Contains(s11)); }
public void EnterInitialStateInLeafStateTest() { FHFSM machine = new FHFSM(null); FDummyState s1 = new FDummyState("s1"); FDummyState s2 = new FDummyState("s2"); FDummyState s21 = new FDummyState("s21", s2); s2.SetInitialState(s21); s1.AddTransition("GoToS2", s2); machine.AddState(s1); machine.AddState(s2); machine.SetInitialState(s1); machine.Start(); Assert.IsTrue(machine.ActiveStates.Count == 1); Assert.IsTrue(machine.ActiveStates[0] == s1); machine.PushTrigger("GoToS2"); Assert.IsTrue(machine.ActiveStates.Count == 2); Assert.IsTrue(machine.ActiveStates[0] == s2); Assert.IsTrue(machine.ActiveStates[1] == s21); }
public void HistroyNodeTest() { FHFSM machine = new FHFSM(null); FDummyState s1 = new FDummyState("s1"); FDummyState s11 = new FDummyState("s11", s1); FDummyState s12 = new FDummyState("s12", s1); FHistoryState h1 = new FHistoryState("h*", s1); FDummyState s2 = new FDummyState("s2"); s1.SetInitialState(s11); s11.AddTransition("GoToS12", s12); s12.AddTransition("GoToS2", s2); s2.AddTransition("GoToHistory", h1); machine.AddState(s1); machine.AddState(s2); machine.SetInitialState(s1); machine.Start(); Assert.IsTrue(machine.ActiveStates.Count == 2); Assert.IsTrue(machine.ActiveStates[0] == s1); Assert.IsTrue(machine.ActiveStates[1] == s11); machine.PushTrigger("GoToS12"); Assert.IsTrue(machine.ActiveStates.Count == 2); Assert.IsTrue(machine.ActiveStates[0] == s1); Assert.IsTrue(machine.ActiveStates[1] == s12); machine.PushTrigger("GoToS2"); Assert.IsTrue(machine.ActiveStates.Count == 1); Assert.IsTrue(machine.ActiveStates[0] == s2); machine.PushTrigger("GoToHistory"); Assert.IsTrue(machine.ActiveStates.Count == 2); Assert.IsTrue(machine.ActiveStates[0] == s1); Assert.IsTrue(machine.ActiveStates[1] == s12); }
public void TransitionBetweenHierarhcyInDifferentLevelsTest() { FHFSM machine = new FHFSM(null); FDummyState s1 = new FDummyState("s1"); FDummyState s11 = new FDummyState("s11", s1); FDummyState s12 = new FDummyState("s12", s1); FDummyState s2 = new FDummyState("s2"); s1.SetInitialState(s11); s11.AddTransition("GoToS12", s12); s12.AddTransition("GoToS2", s2); s2.AddTransition("GoToS12", s12); machine.AddState(s1); machine.AddState(s2); machine.SetInitialState(s1); machine.Start(); Assert.IsTrue(machine.ActiveStates.Count == 2); Assert.IsTrue(machine.ActiveStates[0] == s1); Assert.IsTrue(machine.ActiveStates[1] == s11); machine.PushTrigger("GoToS12"); Assert.IsTrue(machine.ActiveStates.Count == 2); Assert.IsTrue(machine.ActiveStates[0] == s1); Assert.IsTrue(machine.ActiveStates[1] == s12); machine.PushTrigger("GoToS2"); Assert.IsTrue(machine.ActiveStates.Count == 1); Assert.IsTrue(machine.ActiveStates[0] == s2); machine.PushTrigger("GoToS12"); Assert.IsTrue(machine.ActiveStates.Count == 2); Assert.IsTrue(machine.ActiveStates[0] == s1); Assert.IsTrue(machine.ActiveStates[1] == s12); }
public void EnterInitialStateInLeafOfFParallelStateTest() { FHFSM machine = new FHFSM(null); FDummyState s1 = new FDummyState("s1"); FParallelState s2 = new FParallelState("s2"); FDummyState s21 = new FDummyState("s21", s2); FDummyState s211 = new FDummyState("s211", s21); FDummyState s212 = new FDummyState("s212", s21); s21.SetInitialState(s211); FDummyState s22 = new FDummyState("s22", s2); FDummyState s221 = new FDummyState("s221", s22); FDummyState s2211 = new FDummyState("s2211", s221); s22.SetInitialState(s221); s221.SetInitialState(s2211); s1.AddTransition("GoToS212", s212); machine.AddState(s1); machine.AddState(s2); machine.SetInitialState(s1); machine.Start(); Assert.IsTrue(machine.ActiveStates.Count == 1); Assert.IsTrue(machine.ActiveStates[0] == s1); machine.PushTrigger("GoToS212"); Assert.IsTrue(machine.ActiveStates.Count == 6); Assert.IsFalse(s1.IsActive); // False. Assert.IsTrue(s2.IsActive); Assert.IsTrue(s21.IsActive); Assert.IsFalse(s211.IsActive); // False. Assert.IsTrue(s212.IsActive); Assert.IsTrue(s22.IsActive); Assert.IsTrue(s221.IsActive); Assert.IsTrue(s2211.IsActive); }