public SinuousWorld() { pa = 800; qa = 480; E = 60; sa = 0.25; ha = 2; ca = 3; ta = 120; F = new FClass[9]; F[0] = new FClass(1.2, 100, 0.5); F[1] = new FClass(1.4, 200, 0.6); F[2] = new FClass(1.6, 300, 0.7); F[3] = new FClass(1.8, 450, 0.8); F[4] = new FClass(2.0, 600, 0.1); F[5] = new FClass(2.4, 800, 1.1); F[6] = new FClass(2.9, 1000, 1.3); F[7] = new FClass(3.5, 1300, 1.7); F[8] = new FClass(4.8, 2000, 2); m = new mClass(1, 1, false); s = 1; t = false; }
static void Main(string[] args) { FClass fclass = new FClass(); FClass.Show show = new FClass.Show(ReturnString); fclass.ShowDelegate(show); Console.ReadKey(); }
protected void DataError(Data data, string error) { FClass root = data.Host; while (!root.IsRoot) { root = root.Host; } string fullName = root.Define.FullName; var config = ConfigWrap.Get(fullName); var cls = ClassWrap.Get(fullName); int index = cls.Fields.IndexOf(config.Index); Util.LogError($"【{root.Values[index]}】{_define.Host.FullName} 字段:{_define.Name}({_define.FullName}) {error}"); }
public override void GetClass(FClass data, ClassWrap info) { if (!info.Inherit.IsEmpty()) { ClassWrap parent = ClassWrap.Get(info.Inherit); GetClass(data, parent); } var fields = info.Fields; for (int i = 0; i < fields.Count; i++) { var d = Data.Create(data, fields[i], this); data.Values.Add(d); } }
/// <summary> /// Creates a fightable character from a given lvl /// </summary> /// <param name="name"> See Character</param> /// <param name="description">See Character</param> /// <param name="id">See Character</param> /// <param name="f">Fighting Class of the character(can't be null)</param> /// <param name="l">Level of the character see the Level Class (can't be null)</param> /// <param name="s">Stats of the character (can't be null)</param> public FightableC(string name, string description, int id, FClass f, Race r, Level l, Stats s) : base(name, description, id) { if (!f.Equals(null) && !l.Equals(null) && !s.Equals(null) && !r.Equals(null)) { Inventory = new Inventory(); Equipment = new EquipmentSet(); FClass = f; LVL = l; Stats = s; Race = r; currentHP = GetMaxHP(); resistances = new List <TypeDamages>(); weaknesses = new List <TypeDamages>(); } else { throw new System.ArgumentNullException("This fightable character can't be constructed because one of your argument is null"); } }
public override bool CheckColumn(bool remove) { if (_define.IsRaw) { base.CheckColumn(true); var config = ConfigWrap.Get(_define.Host.FullName); var cls = _define.Host; int index = cls.Fields.IndexOf(_define); var hash = new HashSet <Data>(config.Data.Values.MapTo <Data, Data>((data) => { FClass fcls = data as FClass; data = fcls.Values[index]; return(data); })); bool isOk = hash.Count == config.Data.Values.Count; if (!isOk) { Error($"Unique检查规则:数据重复!"); } return(isOk); } return(true); }
public abstract void GetClass(FClass data, ClassWrap info);
public void SetClass(FClass figureFClass) { FigureFClass = figureFClass; IsAlive = true; switch (figureFClass) { case FClass.Warrior: _intellect = 1; _vitality = 7; _strength = 7; _speed = 5; break; case FClass.Wizard: _intellect = 9; _vitality = 4; _strength = 2; _speed = 5; break; case FClass.Rogue: _intellect = 2; _vitality = 3; _strength = 6; _speed = 9; break; case FClass.Paladin: _intellect = 5; _vitality = 6; _strength = 6; _speed = 3; break; case FClass.Troll: _intellect = 2; _vitality = 4; _strength = 6; _speed = 2; _giveXp = 100; break; case FClass.Goblin: _intellect = 4; _vitality = 3; _strength = 2; _speed = 6; _giveXp = 150; break; case FClass.Orc: _intellect = 1; _vitality = 5; _strength = 7; _speed = 4; _giveXp = 175; break; case FClass.Demon: _intellect = 6; _vitality = 6; _strength = 6; _speed = 6; _giveXp = 666; break; default: Console.WriteLine("Didn't select a class"); break; } var hpMod = _vitality * 4; var mpMod = _intellect * 4; _hp = 100 + hpMod; _mp = 100 + mpMod; _maxHp = 100 + hpMod; _aDmg = _strength * 4; _sDmg = _intellect * 4; _potCount = 3; _lvl = 1; _xp = 0; _reqXp = 100; _xpM = 1; }
public ArcImsField(FClass fClass, Field field) { _field = field; if (field.Name == "#SHAPE#") { Alias = "SHAPE"; } else if (String.IsNullOrEmpty(field.Alias)) { Alias = ExtractShortName(field.Name); } else { Alias = field.Alias; } Name = field.Name; switch (field.Type) { case FieldType.BigInteger: Type = CommonFieldType.BigInteger; break; case FieldType.Boolean: Type = CommonFieldType.Boolean; break; case FieldType.Date: Type = CommonFieldType.Date; break; case FieldType.Double: Type = CommonFieldType.Double; break; case FieldType.Shape: Type = CommonFieldType.Geometry; switch (fClass.Type) { case FClassType.Line: GeometryType = OgcGeometryType.MultiLineString; break; case FClassType.Polygon: GeometryType = OgcGeometryType.MultiPolygon; break; } break; case FieldType.Integer: Type = CommonFieldType.Integer; break; case FieldType.RowID: Type = CommonFieldType.ID; break; case FieldType.Float: Type = CommonFieldType.Single; break; case FieldType.SmallInteger: Type = CommonFieldType.SmallInteger; break; case FieldType.Character: case FieldType.String: case FieldType.Clob: case FieldType.NVarChar: case FieldType.NClob: Type = CommonFieldType.String; break; } }