private void RefreshButtons(FCSMessageBox buttons) { switch (buttons) { case FCSMessageBox.OK: ChangeConfirmButtonText("OK"); HideCancelBTN(); break; case FCSMessageBox.OKCancel: ChangeConfirmButtonText("OK"); ChangeCancelButtonText("CANCEL"); break; case FCSMessageBox.RetryCancel: ChangeConfirmButtonText("RETRY"); ChangeCancelButtonText("CANCEL"); break; case FCSMessageBox.YesNo: ChangeConfirmButtonText("YES"); ChangeCancelButtonText("NO"); break; } }
public void ShowMessageBox(string message, string id, FCSMessageBox buttons = FCSMessageBox.YesNo) { Initialize(); ChangeMessage(message); _messageId = id; RefreshButtons(buttons); gameObject.SetActive(true); }