// Token: 0x06008697 RID: 34455 RVA: 0x0034AC84 File Offset: 0x00349084
    private void OnLateUpdate()
    {
        BlinkCtrl.CalcBlink();
        var fbsblinkControl = BlinkCtrl;

        if (BlinkCtrlEx != null)
        {
            fbsblinkControl = BlinkCtrlEx;
        }
        float blinkRate;

        if (fbsblinkControl.GetFixedFlags() == 0)
        {
            blinkRate = fbsblinkControl.GetOpenRate();
            if (EyeLookController)
            {
                var angleHRate = EyeLookController.eyeLookScript.GetAngleHRate(EYE_LR.EYE_L);
                var angleVRate = EyeLookController.eyeLookScript.GetAngleVRate();
                var min        = -Mathf.Max(EyeLookDownCorrect, EyeLookSideCorrect);
                var num        = 1f - EyeLookUpCorrect;
                if (num > EyesCtrl.OpenMax)
                {
                    num = EyesCtrl.OpenMax;
                }
                float num2;
                if (angleVRate > 0f)
                {
                    num2 = MathfEx.LerpAccel(0f, EyeLookUpCorrect, angleVRate);
                }
                else
                {
                    num2 = -MathfEx.LerpAccel(0f, EyeLookDownCorrect, -angleVRate);
                }
                if (angleHRate > 0f)
                {
                    num2 -= MathfEx.LerpAccel(0f, EyeLookSideCorrect, angleHRate);
                }
                else
                {
                    num2 -= MathfEx.LerpAccel(0f, EyeLookSideCorrect, -angleHRate);
                }
                num2  = Mathf.Clamp(num2, min, EyeLookUpCorrect);
                num2 *= 1f - (1f - EyesCtrl.OpenMax);
                EyesCtrl.SetCorrectOpenMax(num + num2);
            }
        }
        else
        {
            blinkRate = -1f;
        }

        EyebrowCtrl.CalcBlend(blinkRate);
        EyesCtrl.CalcBlend(blinkRate);
        MouthCtrl.CalcBlend(voiceValue);
    }
Exemple #2
0
    //public void SetBlinkControlEx(FBSBlinkControl ctrl)
    //{
    //    BlinkCtrlEx = ctrl;
    //}

    private void LateUpdate()
    {
        // BlinkCtrl.CalcBlink();
        //  FBSBlinkControl fBSBlinkControl = BlinkCtrl;
        //if (BlinkCtrlEx != null)
        //{
        //    fBSBlinkControl = BlinkCtrlEx;
        //}
        float num = 0f;

        //if (fBSBlinkControl.GetFixedFlags() == 0)
        //{
        //    num = fBSBlinkControl.GetOpenRate();
        //    if ((bool)EyeLookController)
        //    {
        //        float angleHRate = EyeLookController.eyeLookScript.GetAngleHRate(EYE_LR.EYE_L);
        //        float angleVRate = EyeLookController.eyeLookScript.GetAngleVRate();
        //        float min = 0f - Mathf.Max(EyeLookDownCorrect, EyeLookSideCorrect);
        //        float num2 = 1f - EyeLookUpCorrect;
        //        if (num2 > EyesCtrl.OpenMax)
        //        {
        //            num2 = EyesCtrl.OpenMax;
        //        }
        //        float num3 = 0f;
        //        num3 = ((!(angleVRate > 0f)) ? (0f - MathfEx.LerpAccel(0f, EyeLookDownCorrect, 0f - angleVRate)) : MathfEx.LerpAccel(0f, EyeLookUpCorrect, angleVRate));
        //        num3 = ((!(angleHRate > 0f)) ? (num3 - MathfEx.LerpAccel(0f, EyeLookSideCorrect, 0f - angleHRate)) : (num3 - MathfEx.LerpAccel(0f, EyeLookSideCorrect, angleHRate)));
        //        num3 = Mathf.Clamp(num3, min, EyeLookUpCorrect);
        //        num3 *= 1f - (1f - EyesCtrl.OpenMax);
        //        EyesCtrl.SetCorrectOpenMax(num2 + num3);
        //    }
        //}
        //else
        //{
        num = -1f;
        //}
        // EyebrowCtrl.CalcBlend(num);
        EyesCtrl.CalcBlend(EyeOpenRate);
        MouthCtrl.CalcBlend(voiceValue);
    }