private void OnDllLoaded(IFacebook fb) { FB.facebook = fb; FB.OnDllLoaded(); }
void Start() { FB.facebook = fb; FB.OnDllLoaded(); Destroy(this); }
private void Start() { FB.facebook = this.fb; FB.OnDllLoaded(); UnityEngine.Object.Destroy(this); }
private void OnDllLoaded(IFacebook fb) { FB.facebook = fb; FB.OnDllLoaded(); }
void Start() { FB.facebook = fb; FB.OnDllLoaded(); Destroy(this); }
private void Start() { FB.facebook = this.fb; FB.OnDllLoaded(); UnityEngine.Object.Destroy(this); }