public override void Cleanup() { mh1 = null; mh2 = null; pat = null; }
public override bool Init() { mh1 = new FARHEADER1(); mh2 = new FARHEADER2(); pat = new FARNOTE[256 * 16 * 4]; for (int i = 0; i < pat.Length; i++) { pat[i] = new FARNOTE(); } return(true); }