Exemple #1
0
 public static void SetValidEzGui(EzGui_Base _Object, bool _IsValid)
 {
     if (_Object != null)
     {
         _Object.SetValid(_IsValid);
     }
 }
Exemple #2
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 public static void SetPosEzGui(EzGui_Base _Object, float _PosX, float _PosY)
 {
     if (_Object != null)
     {
         _Object.SetPos(_PosX, _PosY);
     }
 }
Exemple #3
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    public static void CheckMaxSizeEzGui(EzGui_Base _ObjectBase, float _MaxX, float _MaxY, float _fImagePercentage)
    {
        float SizeX = _ObjectBase.GetTextureSizeX();
        float SizeY = _ObjectBase.GetTextureSizeY();
        float Ratio = GetImageRatio(SizeX, SizeY, _MaxX, _MaxY, _fImagePercentage);

        _ObjectBase.SetTextureSize(SizeX * _fImagePercentage * Ratio, SizeY * _fImagePercentage * Ratio);
    }
Exemple #4
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 public static void ReleaseEzGui(EzGui_Base _Object)
 {
     if (_Object != null)
     {
         _Object.Release();
         _Object = null;
     }
 }
Exemple #5
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 public static void CheckMaxSizeEzGui(EzGui_Base _ObjectBase, float _MaxX, float _MaxY)
 {
     CheckMaxSizeEzGui(_ObjectBase, _MaxX, _MaxY, 1.0f);
 }