void SetupBuyButton(StoreItem storeItem) { if (storeItem == null) { BuyButton.Deactivate(); CoinsCostText.Deactivate(); CoinsImage.Deactivate(); GemCostText.Deactivate(); GemImage.Deactivate(); OwnedText.Deactivate(); } else if (!storeItem.Purchased) { CoinsCostText.Text = storeItem.Coins.ToString(); CoinsCostText.Activate(); CoinsImage.Activate(); GemCostText.Text = storeItem.Gems.ToString(); GemCostText.Activate(); GemImage.Activate(); OwnedText.Deactivate(); BuyButton.ButtonIconImage.sprite = AssetLookUp.Instance.BuyButton; //BuyButton.Text = BUY; BuyButton.Activate(); } else { CoinsCostText.Deactivate(); CoinsImage.Deactivate(); GemCostText.Deactivate(); GemImage.Deactivate(); OwnedText.Activate(); if (storeItem.Equipped) { if (storeItem.EquippedByDefault == 1) { BuyButton.Deactivate(); } else { Type type = storeItem.GetType(); BuyButton.ButtonIconImage.sprite = AssetLookUp.Instance.UnequipButton; //BuyButton.Text = UNEQUIP; BuyButton.Activate(); } } else { BuyButton.ButtonIconImage.sprite = AssetLookUp.Instance.EquipButton; //BuyButton.Text = EQUIP; BuyButton.Activate(); } } }
public void SetCount(int count) { _count = count; if (_count > 0) { PlayerCount.Activate(); PlayerCount.Text = _count.ToString(); } else { PlayerCount.Deactivate(); } }
public void ClickedPath(PathItem path) { //Debug.Log("clicked path"); SoundManager.Instance.PlaySoundEffect(SoundType.SOFT_CLICK); UnselectPaths(); _path = path; if (_path != null) { _path.Select(); } InstantiatePiece(); HelpPanel.Deactivate(); HelpText.Deactivate(); RoleView.Instance.UnselectPositions(); RoleView.Instance.ActivateSelectButton(); RoleView.Instance.ActivateTip(1); RoleView.Instance.State = RoleView.RoleViewState.PATH; }
void UnlockScreen() { LockedImage.Deactivate(); EquipLockedImage.Deactivate(); LockedText.Deactivate(); }
void DeactivateTimer() { TimeBG.Deactivate(); TimeText.Deactivate(); TimeHeaderText.Deactivate(); }
void DeactivateTip() { TipBGImage.Deactivate(); TipHeaderImage.Deactivate(); TipText.Deactivate(); }