/// <summary> /// Reset variables to start again /// </summary> public void RicartReset() { _clock = new ExtendedLamportClock(LocalId); State = AccessState.Released; _isInterested = false; _acceptList = new List <string>(); _queue = new List <DataRequest>(); }
/// <summary> /// constructor /// </summary> public RicartSyncAlgorithm(NodeInfo nodeInfo, IConnectionProxy proxy) { State = AccessState.Released; LocalId = nodeInfo.Id; Proxy = proxy; LocalNodeInfo = nodeInfo; _clock = new ExtendedLamportClock(LocalId); Client = new RicartSyncAlgorithmClient(this); Server = new RicartSyncAlgorithmServer(this); }