public static void LoadAll()
        {
            Assembly dndCore = typeof(BaseContext).Assembly;

            foreach (Type type in dndCore.GetTypes())
            {
                if (!type.IsClass)
                {
                    continue;
                }
                if (type.BaseType == typeof(BaseContext))
                {
                    Expressions.AddVariable((DndVariable)Activator.CreateInstance(type));
                }
            }
        }