public void StartExplorer(int stage) { var stageData = _explorer.GetStage(stage); var staticData = _explorer.Stages[stage]; //UpdateExplorerSlots(); foreach (var temp in _units.State.LastTeam) { var data = _units.GetUnit(temp.Key).data; data.ExplorerPosition = temp.Value; data.Reserve = false; } if (_units.ExplorerUnits.Length == 0) { throw new Exception("The number of selected units in exploration should be: 0 < count < 3"); } if (!stageData.IsUnlock) { throw new Exception($"Stage is locked. stage_id = {stage}"); } if (stageData.DailyNumber <= 0) { throw new Exception($"Ended up trying for today. stage_id = {stage}."); } if (!staticData.NoExit) { stageData.DailyNumber--; } _scorers.Spend(staticData.Price, _formula); _explorerLogic.StartExplorer(stage); LogicLog.SetExplorer(stage, LogExplorerType.Start); }
public void CheatStartExplorer(int stage) { for (var i = 1; i < 4; i++) { if (i <= _units.State.Units.Count) { var data = _units.State.Units[i - 1]; data.ExplorerPosition = i; data.Reserve = false; } } _explorerLogic.StartExplorer(stage); }