public static void EndExperiment() { AudioPlayer.Play(AudioPlayer.AudioName.Final); instance.state = ExperimentState.Relax; instance.expEndTime = DateTime.Now; float time = (float)(instance.expEndTime.Ticks - instance.expStartTime.Ticks) / (float)TimeSpan.TicksPerSecond; //long time = (ExpEndTime.Ticks - ExpStartTime.Ticks) / 1000000; Debug.Log("Time Cost: " + time.ToString("F3")); //hintText.text = "The End. Total Cost: " + time; //instance.hintText.text = "End of Experiment!! Thank U"; instance.PrintSummary(); instance.recordManager.Stop(); }