void Start() { myCam = GetComponent <Camera>(); QuestBar = GameObject.Find("QuestBar").GetComponent <Image>(); QuestBar.gameObject.SetActive(false); sounds = GameObject.Find("QuestNPC").GetComponent <TalkingToPlayer>(); gold = GameObject.Find("Player").GetComponent <ExperienceScript>(); questsInteraction = GameObject.Find("QuestManager").GetComponent <QuestsInteraction>(); }
void Start() { PlayerTrans = GameObject.Find("Player").GetComponent <Transform>(); experience = GameObject.Find("Player").GetComponent <ExperienceScript>(); anim = GetComponent <Animation>(); healthSlider = GetComponentInChildren <Slider>(); healthSlider.maxValue = enemyHealth; healthSlider.value = enemyHealth; PlayerScript = GameObject.Find("Player").GetComponent <PlayerScript>(); Attack = GameObject.Find("GM").GetComponent <GameMasterScript>(); }
void Start() { anim = GetComponent <Animation>(); rb = GetComponent <Rigidbody>(); health = GetComponent <HealthScript>(); mana = GetComponent <HealthScript>(); warningText = GameObject.Find("WarningText").GetComponent <Text>(); audioS = GetComponent <AudioSource>(); respawnBtn = GameObject.Find("RespawnBTN").GetComponent <Button>(); respawnBtn.gameObject.SetActive(false); PlayerLevel = GetComponent <ExperienceScript>(); attack = GameObject.Find("GM").GetComponent <GameMasterScript>(); }
void Start() { PlayerTrans = GameObject.Find("Player").GetComponent <Transform>(); experience = GameObject.Find("Player").GetComponent <ExperienceScript>(); anim = GetComponent <Animation>(); healthSlider = GetComponentInChildren <Slider>(); healthSlider.maxValue = enemyHealth; healthSlider.value = enemyHealth; PlayerScript = GameObject.Find("Player").GetComponent <PlayerScript>(); audioS = GetComponent <AudioSource>(); killerCounter = GameObject.Find("QuestManager").GetComponent <QuestsInteraction>(); Attack = GameObject.Find("GM").GetComponent <GameMasterScript>(); }
void Start() { taskText = GameObject.Find("TaskText").GetComponent <Text>(); taskText.gameObject.SetActive(false); experience = GameObject.Find("Player").GetComponent <ExperienceScript>(); completeQuest.gameObject.SetActive(false); QuestToTakeMark = GameObject.Find("Quest").GetComponent <SpriteRenderer>(); QuestCompletedMark = GameObject.Find("QuestDone").GetComponent <SpriteRenderer>(); QuestCompletedMark.gameObject.SetActive(false); audioS = GetComponent <AudioSource>(); sounds = GameObject.Find("QuestNPC").GetComponent <TalkingToPlayer>(); }
// Use this for initialization void Start() { if (xp != null) { Debug.Log("An instance of this object already exists !"); return; } else { xp = this; } totalExperience = currentExperience; UIManager.ui.UpdateXpBar(); UIManager.ui.UpdateLvl(); }