Exemple #1
0
    public void PurgeRound()
    {
        int    round   = MenuManager.GetInstance().modularNo;
        string aimType = GameControl.GetInstance().aimAssistType.ToString();

        string supportTxt = " ";

        if (round % 4 == 1)
        {
            supportTxt = "Table";
        }
        else if (round % 4 == 2)
        {
            supportTxt = "Stationary";
        }
        else if (round % 4 == 3)
        {
            supportTxt = "UI";
        }
        else if (round % 4 == 0)
        {
            supportTxt = "Moving";
        }
        dataRecord.Purge(aimType, supportTxt);
    }