Exemple #1
0
 void Awake()
 {
     pauseMenuScript    = pauseMenuCanvas.GetComponent <PauseMenuManager>();
     exitLevelScript    = exitLevelCanvas.GetComponent <ExitLevelManager>();
     isYesSelected      = false;
     isNoSelected       = true;
     selectedText       = noButton.GetComponentInChildren <TextMeshProUGUI>();
     selectedText.color = Color.yellow;
 }
 void Awake()
 {
     pauseMenuScript           = pauseMenuCanvas.GetComponent <PauseMenuManager>();
     exitLevelScript           = exitLevelCanvas.GetComponent <ExitLevelManager>();
     playerMovementScript      = kinPriest.GetComponent <PlayerMovement>();
     characterControllerScript = kinPriest.GetComponent <CharacterController>();
     lockerScript       = kinPriest.GetComponent <Locker_Joystick>();
     grapplerScript     = kinPriest.GetComponent <Grappler_Joystick>();
     attackScript       = kinPriest.GetComponent <Attack_Joystick>();
     isResumeSelected   = true;
     isExitSelected     = false;
     selectedText       = resume.GetComponentInChildren <TextMeshProUGUI>();
     selectedText.color = Color.yellow;
 }