private static void Server_RoundEnded(Exiled.Events.EventArgs.RoundEndedEventArgs ev) =>
 Timing.KillCoroutines(flickerLightHandle);
 private void Server_RoundEnded(Exiled.Events.EventArgs.RoundEndedEventArgs ev)
 {
     VictimOf049.Reset();
     _infectedPlayers.Clear();
 }