/// <summary> /// Clear all statistics /// </summary> public override void Reset() { SetupTime.Reset(); ExecutionTime.Reset(); UnsetupTime.Reset(); BehaviorCreationTime.Reset(); }
/// <summary> /// Clear all statistics /// </summary> public void Reset() { SetupTime.Reset(); ValidationTime.Reset(); ExecutionTime.Reset(); FinishTime.Reset(); BehaviorCreationTime.Reset(); }
/// <summary> /// Reset the timer. /// </summary> public void Reset() { LoadTime.Reset(); ExecutionTime.Reset(); }