Exemple #1
0
        protected override void HandleMovement(EvoMovement msg)
        {
            if (player.canMove)
            {
                Action toEnqueue = null;
                switch (msg.typeID)
                {
                case MovementEnum.turn_90_left:
                    player.Turn(true);
                    break;

                case MovementEnum.turn_90_right:
                    player.Turn(false);
                    break;

                case MovementEnum.hop_single:
                    toEnqueue = player.Move;
                    break;

                case MovementEnum.duck:
                    toEnqueue = player.InteractWithPlatform;
                    break;
                }


                if (!turnHandler.processingTurn && toEnqueue != null)
                {
                    turnHandler.EnqueueCommand(new ActionCommand(toEnqueue), TurnType.Player);
                    turnHandler.ProcessTurn();
                }
            }
        }
Exemple #2
0
 protected override void HandleMovement(EvoMovement msg)
 {
     msg.elmos.ForEach(HandleElmo);
 }