void Start() { evilLord = GetComponent <EvilLord>(); }
void Start() { fireballs = new List <FireProjectile>(); evilLord = GetComponent <EvilLord>(); }
void Start() { evilLord = GetComponent <EvilLord>(); }
void Start() { fireballs = new List <FireProjectile>(); evilLord = GetComponent <EvilLord>(); }