// Use this for initialization void Start () { instance = this; mycamer=new Camera[5]; Camera.GetAllCameras (mycamer); foreach(Camera a in mycamer) { if(a!=null) { if(a.tag=="UI") { selfCamer=a; } } } }
// Use this for initialization void Start() { instance = this; mycamer = new Camera[5]; Camera.GetAllCameras(mycamer); foreach (Camera a in mycamer) { if (a != null) { if (a.tag == "UI") { selfCamer = a; } } } }