Exemple #1
0
        private void AsyncCompleted(object sender, SocketAsyncEventArgs e)
        {
            EventWaitHandle handle = (EventWaitHandle)e.UserToken;

            _log.WriteLine(
                "AsyncCompleted: " + e.GetHashCode() + " SocketAsyncEventArgs with manual event " +
                handle.GetHashCode() + " error: " + e.SocketError);

            handle.Set();
        }
Exemple #2
0
            private void Connected(object sender, SocketAsyncEventArgs e)
            {
                EventWaitHandle handle = (EventWaitHandle)e.UserToken;

                _output.WriteLine(
                    "Connected: " + e.GetHashCode() + " SocketAsyncEventArgs with manual event " +
                    handle.GetHashCode() + " error: " + e.SocketError);

                Error = e.SocketError;
                handle.Set();
            }
            private void Connected(object sender, SocketAsyncEventArgs e)
            {
                EventWaitHandle handle = (EventWaitHandle)e.UserToken;

                _output.WriteLine(
                    "Connected: " + e.GetHashCode() + " SocketAsyncEventArgs with manual event " +
                    handle.GetHashCode() + " error: " + e.SocketError);

                Error = e.SocketError;
                if (Error != SocketError.Success)
                {
                    Thread.Sleep(TestSettings.FailingTestTimeout); // Give the other end a chance to call Accept().
                    _serverSocket.Dispose();                       // Cancels the test
                }
                handle.Set();
            }