public TestConnection(LineRenderer _line, bool _isPath, Color _defaultColor, Color _pathColor) { isPath = new EventVariable <bool>(_isPath); isPath += OnIsPathChanged; line = _line; pathColor = _pathColor; defaultColor = _defaultColor; }
public EventAccessorDefinition(MemberFlags flags, string name, AstNode children, TokenPosition position) : base(children, position) { SetName(name); this.flags = flags; this.eventVariable = null; this.function = null; this.selfLocal = null; this.valueLocal = null; }
public EventDefinition(MemberFlags flags, Expression eventType, string name, AstNode accessors, TokenPosition position) : base(position) { SetName(name); this.flags = flags; this.eventType = eventType; this.eventVariable = null; this.accessors = accessors; this.delegateType = null; }
internal static void PreloadMember(ChelaModule module, ModuleReader reader, MemberHeader header) { // Create the temporal event and register it. EventVariable ev = new EventVariable(module); module.RegisterMember(ev); // Read the name and flags. ev.SetName(module.GetString(header.memberName)); ev.flags = (MemberFlags)header.memberFlags; // Skip the structure elements. reader.Skip(header.memberSize); }
/* 이벤트 관련 변수 Save 파일 만들기 */ public void SaveEventVariables(EventVariable playerEventVariable) { string saveDataPath = Application.streamingAssetsPath + "/Data/PlayerEventVariable.json"; // EventVariable 클래스 통째로 json화 JsonData tempJsonData = JsonMapper.ToJson(playerEventVariable); if (GameManager.instance.isEncrypted) { string tempStringData = GameManager.instance.EncryptData(tempJsonData.ToString()); File.WriteAllText(saveDataPath, tempStringData); } else { File.WriteAllText(saveDataPath, tempJsonData.ToString(), System.Text.Encoding.UTF8); } }
public bool skipText; // 대화 출력을 스킵할 때 사용 // Use this for initialization void Awake() { if (instance == null) { instance = this; } /* for the character code test */ er = "1000"; garbageBag = "1001"; npcParser = new NpcParser(); //ClueList = new List<Clue>(); ClueLists = new List <Clue> [5]; //Act5까지의 단서들 리스트 playerClueLists = new List <ClueStructure>(); playerClueLists_In_Certain_Timeslot = new List <ClueStructure>(); //ClueLists 초기화 for (int i = 0; i < ClueLists.Length; i++) { ClueLists[i] = new List <Clue>(); } //NumOfAct = "54"; //사건4 시작 //TimeSlot = "75"; //첫날 시작 checkNumOfAct = NumOfAct; checkTimeSlot = TimeSlot; //currentPosition = "Downtown_Street1"; currentPosition = "Chapter_Merte_Office"; // 메르테 위치 : 11419, 5169 //currentPosition = "Chapter_Zaral_Office"; //currentPosition = "Slum_Information_agency"; // -3212 -224 isInPortalZone = false; playedEventList = new List <string>(); eventVariable = GameManager.instance.GetEventVariable(); // 추후에, 상호작용 될 수 있는 오브젝트의 근처에 있을 때만 상호작용 되도록 할 것(1월 27일 메모) SetIsNearObject(true); skipText = false; }
private string backupCurrentPositionOfMerteInChapterForEvent317; // 317 이벤트 진행시, 카메라 위치 값 변경을 위한 변수 void Start() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } eventIndexList = new List <string>(); hasBeenInHarbor = false; hasPlayed252Event = false; isActivatedEvent222 = false; eventVariable = GameManager.instance.GetEventVariable(); /* for test */ // 이벤트 시스템 구현으로 인한 주석처리(테스트용, 1월 23일) //AddToEventIndexList("202"); //발루아 등장 이벤트 index 추가 // 항구의 쉐렌, 악당 1, 악당 2를 비활성화 시키고, 주택가의 쉐렌을 활성화 시키기 위한 이벤트 저장 AddToEventIndexList("0209"); // 사건3 이벤트 등록 // 사건3 강제 이벤트 번호 259 ~ 263 // id 200번 이벤트부터 263번 이벤트까지 저장 for (int i = 200; i <= 263; i++) { AddToEventIndexList(i.ToString()); } // 사건4 이벤트 등록 // 사건4 강제 이벤트 번호 316 ~ 319 // id 300번 이벤트부터 319번 이벤트까지 저장 for (int i = 300; i <= 319; i++) { AddToEventIndexList(i.ToString()); } DisableNpcForEvent(); }
// Use this for initialization void Start() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } gameState = GameState.Idle; playState = PlayState.Title; endingState = EndingState.None; eventVariable = new EventVariable(); dataAES = new DataEncryption(); activateMouseCursorTexture = Resources.Load <Texture2D>("Image/Cursor/Active"); isEncrypted = true; }
public void SetEvent(EventVariable eventVariable) { this.eventVariable = eventVariable; }
void Start() { if (GameManager.instance.GetPlayState() == GameManager.PlayState.Ending) { if (GameManager.instance.GetEndingState() == GameManager.EndingState.True) { // 제렐을 플레이어로 만들고, 메르테 비활성화 Vector3 mertePosition = GetPlayerPosition(); merte.SetActive(false); andren.SetActive(true); SetPlayer(andren); SetPlayerPosition(mertePosition); // 제렐을 메르테의 원래 자리로 변경 } } if (GameManager.instance.GetGameState().Equals(GameManager.GameState.NewGame_Loaded)) { NumOfAct = "53"; //사건3 시작 TimeSlot = "71"; //첫째주 시작 if (GameManager.instance.GetPlayState() == GameManager.PlayState.Tutorial) { UIManager.instance.act3Button.SetActive(false); } UIManager.instance.act4Button.SetActive(false); UIManager.instance.act5Button.SetActive(false); checkNumOfAct = NumOfAct; checkTimeSlot = TimeSlot; //DialogManager.instance.SetLists(); ItemDatabase.instance.SetLists(); } else if (GameManager.instance.GetGameState().Equals(GameManager.GameState.PastGame_Loaded)) { NumOfAct = ""; TimeSlot = ""; //DialogManager.instance.SetLists(); ItemDatabase.instance.SetLists(); GameManager.instance.LoadPlayerData(); eventVariable = GameManager.instance.GetEventVariable(); //GameManager.instance.SetEventVariable(ref GetEventVariableClass()); if (NumOfAct.Equals("53")) { UIManager.instance.act4Button.SetActive(false); UIManager.instance.act5Button.SetActive(false); } else if (NumOfAct.Equals("54")) { UIManager.instance.SetNameOfCase("사건4 연쇄살인 4번째 피해자_륑 에고이스모"); UIManager.instance.act4Button.SetActive(true); UIManager.instance.act5Button.SetActive(false); } else if (NumOfAct.Equals("55")) { UIManager.instance.SetNameOfCase("사건4 연쇄살인 4번째 피해자_륑 에고이스모"); UIManager.instance.act4Button.SetActive(true); UIManager.instance.act5Button.SetActive(true); } checkNumOfAct = NumOfAct; checkTimeSlot = TimeSlot; ResetClueList_In_Certain_Timeslot(); // for PlaySaveGame EventManager.instance.PlayEvent(); } }
/// <summary> /// <para>Get a list of the field values, as strings, associated with the specified <c>eventVariable</c> parameter.</para> /// <para>The values and the order in which they are serialized are defined by the <c>fieldInformationList</c> parameter.</para> /// </summary> /// <returns>A list of the field values, as strings, associated with the specified <c>eventVariable</c> parameter.</returns> private List <string> GetFieldValuesEventVariable(EventVariable eventVariable, List <FieldInformation_t> fieldInformationList) { // A list of the property values associated with the specified event variable. List <string> valueList = new List <string>(); // The value of a field as a string. string valueAsString = string.Empty; // The raw value returned from the call to GetValue(). object raw = null; // Process each Field that is specified by the 'fieldInformationList' parameter. FieldInformation_t fieldInformation; for (int index = 0; index < fieldInformationList.Count; index++) { fieldInformation = fieldInformationList[index]; try { // If the 'PropertyInformation' value for the field is null, generate the field value depending upon the field name. if (fieldInformation.PropertyInformation == null) { switch (fieldInformation.CSVFieldName) { case FieldNameValueFromTarget: // Add the event variable value to the list. Scalars are output in engineering units, enumerators are output as the text string // corresponding to the enumerator value and bitmask variables are displayed in the hexadecimal value of the bitmask. switch (eventVariable.VariableType) { case VariableType.Bitmask: uint valueUINT = (uint)eventVariable.ValueFromTarget; valueAsString = CommonConstants.HexValueIdentifier + valueUINT.ToString(CommonConstants.FormatStringHex); break; case VariableType.Enumerator: valueUINT = (uint)eventVariable.ValueFromTarget; try { valueAsString = Lookup.EventVariableTable.GetEnumeratorText(eventVariable.Identifier, valueUINT); } catch (Exception) { valueAsString = InvalidValueAsString; } break; case VariableType.Scalar: double engineeringValue = 0; double scaleFactor = 0;; int decimalPlaces = 0; string formatString = String.Empty; try { scaleFactor = Lookup.EventVariableTable.Items[eventVariable.Identifier].ScaleFactor; General.GetDecimalPlaces(scaleFactor, out decimalPlaces); engineeringValue = eventVariable.ValueFromTarget * scaleFactor; engineeringValue = Math.Round(engineeringValue, decimalPlaces); formatString = Lookup.EventVariableTable.Items[eventVariable.Identifier].FormatString.ToLower(); if (formatString == FormatStringFieldGeneralNumber) { valueAsString = engineeringValue.ToString(FormatStringNumeric); } else if (formatString == CommonConstants.DDFormatStringHex) { valueAsString = CommonConstants.HexValueIdentifier + ((long)engineeringValue).ToString(CommonConstants.FormatStringHex); } else { valueAsString = engineeringValue.ToString(); } } catch (Exception) { valueAsString = InvalidValueAsString; } break; default: valueAsString = InvalidValueAsString; break; } break; case FieldNameCSVRecordType: valueAsString = CSVRecordTypeEventVariable; break; default: valueAsString = string.Empty; break; } } else { // Get the field value using the 'PropertyInformation' reference. raw = fieldInformation.PropertyInformation.GetValue(eventVariable, null); valueAsString = ConvertRawPropertyValueToString(raw, ref fieldInformation); } } catch (Exception) { raw = null; } valueList.Add((UseTextQualifier) ? string.Format("\"{0}\"", valueAsString) : valueAsString); } return(valueList); }