public void Reset() { EventTriggerUtility.Remove(this.trigger, EventTriggerType.BeginDrag, _OnBeginDrag); EventTriggerUtility.Remove(this.trigger, EventTriggerType.EndDrag, _OnEndDrag); }
public void Reset() { EventTriggerUtility.Remove(this.trigger, EventTriggerType.PointerClick, _OnPointerClick); }