//IBeginDragHandler
    public void OnBeginDrag(PointerEventData eventData)
    {
        //Get the absolute values of the x and y differences so we can see which one is bigger and scroll the other scroll rect accordingly
        float horizontal = Mathf.Abs(eventData.position.x - eventData.pressPosition.x);
        float vertical   = Mathf.Abs(eventData.position.y - eventData.pressPosition.y);

        if (isScrollOtherHorizontally)
        {
            if (horizontal > vertical)
            {
                isScrollOther = true;
                //disable the current scroll rect so it doesnt move.
                mScrollRect.enabled = false;
                ParentScrollRect.OnBeginDrag(eventData);

                // Send Begin Drag
                EventMoveScrollView.SendBeginDrag();
            }
        }
        else if (vertical > horizontal)
        {
            isScrollOther = true;
            //disable the current scroll rect so it doesnt move.
            mScrollRect.enabled = false;
            ParentScrollRect.OnBeginDrag(eventData);
        }
    }
Exemple #2
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    private void ClickBtPre()
    {
        AudioAssistant.Instance.Shot(StringHelper.SOUND_GATE_BT);

        if (scrollViewController.indexCurrentScroll == 0)
        {
            return;
        }
        EventMoveScrollView.RequestGoToLayout(scrollViewController.indexCurrentScroll - 1);
    }
Exemple #3
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    private void ClickBtNext()
    {
        AudioAssistant.Instance.Shot(StringHelper.SOUND_GATE_BT);



        if (scrollViewController.indexCurrentScroll == listTypeJackpot.Count - 1)
        {
            return;
        }
        EventMoveScrollView.RequestGoToLayout(scrollViewController.indexCurrentScroll + 1);
    }
    //IEndDragHandler
    public void OnEndDrag(PointerEventData eventData)
    {
        if (isScrollOther)
        {
            isScrollOther       = false;
            mScrollRect.enabled = true;
            ParentScrollRect.OnEndDrag(eventData);

            // Send End Drag
            EventMoveScrollView.SendEndDrag(ParentScrollRect.velocity.x);
        }
    }