private void Start() { EventMessenger.Subscribe(GameEvent.ConnetorSwitchToOn, this, OnConnetorSwitchToOn); _UIRoot = GameObject.Find("UI Root"); if (_UIRoot == null) { Debug.LogError("UI Root not found"); } if (_needRoomContentGeneration) { RoomContentGenerator.Generate(); EventMessenger.SendMessage(GameEvent.CompleteContentGeneration, this); } if (_needShapesGeneration) { ShapesGenerator.Generate(); EventMessenger.SendMessage(GameEvent.CompleteNodesGeneration, this); } Invoke("StartGameProcess", 0.3f); //StartGameProcess(); }
private void OnClick() { if (MainSceneManager.CurrentGameMode == MainSceneManager.GameMode.Normal) { EventMessenger.SendMessage(GameEvent.InvokeAdjuster, this); MainSceneManager.CurrentGameMode = MainSceneManager.GameMode.InvokeAdjuster; } }
//private void OnDrawGizmos() //{ // for (float i = 30; i >= 0; i-=0.2f) // { // int x = (int) Mathf.Pow(1.2589254117941672104239541063958f, i); // Debug.LogWarning(1000-x); // } //} private void StartGameProcess() { if (!Application.loadedLevelName.Contains("Tutorial")) { var totalScore = PlayerPrefs.GetInt("totalScore"); var scoreLabel = _UIRoot.transform.FindChild("MainGamePanel/01_spriteForText/02_lblScore"); scoreLabel.GetComponent <UILabel>().text = totalScore.ToString(); } //Debug.LogWarning("StartGame"); CurrentGameMode = GameMode.Normal; EventMessenger.SendMessage(GameEvent.StartGameProcess, this); }
private void SwitchToOn() { if (IsConnected) { return; } renderer.material.color = Color.green; IsConnected = true; if (Device != null) { Device.SwitchToOn(); } EventMessenger.SendMessage(GameEvent.ConnetorSwitchToOn, this); }
public void FillTable(List <GPGScore> scores) { UIScrollView sv = UIRoot.list[0].transform.Find("Panel1/Scroll View").GetComponent <UIScrollView>(); sv.ResetPosition(); Debug.Log("loadScoresSucceededEvent"); Prime31.Utils.logObject(scores); List <GameObject> destroyedItems = (from Transform tr in _grid select tr.gameObject).ToList(); foreach (GameObject go in destroyedItems) { DestroyImmediate(go); } int index = 0; //int yPos = 0; int visibleScores = (MySocialMain.Instance.MaxVisibleScores > 0) ? MySocialMain.Instance.MaxVisibleScores : int.MaxValue; foreach (var score in scores.Take(visibleScores)) { var lineItemGO = NGUITools.AddChild(_grid.gameObject, _linePrefab); //var lineItemUI = lineItemGO.GetComponent<UIWidget>(); index++; if (index < 10) { lineItemGO.name = "00" + index.ToString(); } else if (index > 9 && index < 100) { lineItemGO.name = "0" + index.ToString(); } else if (index > 99)// && yPos < 1000) { lineItemGO.name = index.ToString(); } AddGridLine(score, lineItemGO.transform.GetChild(0)); } _grid.GetComponent <UIGrid>().Reposition(); EventMessenger.SendMessage(GameEvent.OnFillRecordsTable, this); Debug.Log("loadScoresSucceededEvent_end"); }
private IEnumerator ChangeAlphaCoroutine() { //System.DateTime t1 = default(System.DateTime), t2 = default(System.DateTime); //t1 = System.DateTime.Now; var c = renderer.material.GetColor(_colorPropertyName); //Debug.LogWarning("t1"); while (c.a < 1f) { var speed = Time.deltaTime / _time; //speed=путь*Time.deltaTime/time c.a += speed; renderer.material.SetColor(_colorPropertyName, c); yield return(null); } //t2 = System.DateTime.Now; //Debug.LogWarning("time: "+(t2 - t1).TotalMilliseconds); EventMessenger.SendMessage(GameEvent.OnTutorialCompleteShowText, this); }
private void Awake() { EventMessenger.SendMessage(GameEvent.OnCreateSignal, this); transform.parent = SceneContainers.Signals; if (NodesGrid.Grid == null) { Debug.LogError("NodesGrid.Grid is not initialized"); return; } VectorInt2 nodeIndex = transform.position; _currentShape = NodesGrid.Grid[nodeIndex.x, nodeIndex.y].Shape; TryAddShapeToList(_currentShape); if (_currentShape.IsInRotateProcess) { DestroySelf(); } }
//public static bool MouseOverGUI = false; private void Update() { if (!_isAcrive) { return; } if (Input.GetMouseButtonDown(0)) { RaycastHit hit; Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); if (Physics.Raycast(ray, out hit, Mathf.Infinity, _clickableMmask)) { if (hit.transform == _target) { hit.transform.SendMessage("OnClick", SendMessageOptions.DontRequireReceiver); EventMessenger.SendMessage(GameEvent.OnTutorial_ClickByTarget, this); EventMessenger.SendMessage(GameEvent.EngGameProcess, this); _isAcrive = false; } } } }
private void Victory() { bool isUsedHelp = (CurrentGameMode == GameMode.InvokeAdjuster); //Debug.LogWarning("<color=green>VICTORY</color>"); CurrentGameMode = GameMode.Victory; EventMessenger.SendMessage(GameEvent.EngGameProcess, this); if (Application.loadedLevelName.Contains("Tutorial")) { return; } var victoryPanel = _UIRoot.transform.Find("VictoryPanel"); NGUITools.SetActive(victoryPanel.gameObject, true); var timer = _UIRoot.GetComponentsInChildren <LabelTimer>().FirstOrDefault(); timer.enabled = false; int score = isUsedHelp ? 0 : ScoreCounter.TimeToStore(timer.StartTime, timer.RemainTime); var prevScore = PlayerPrefs.GetInt(Application.loadedLevelName + "_score"); //Debug.LogWarning(Application.loadedLevelName + "_score = " + prevScore); if (prevScore < score) { PlayerPrefs.SetInt(Application.loadedLevelName + "_score", score); } var scoreLabel = _UIRoot.transform.FindChild("MainGamePanel/01_spriteForText/02_lblScore"); var victorySpriteTransform = _UIRoot.transform.FindChild("VictoryPanel/02_spriteTop"); var scoreLabelInVictoryPanel = victorySpriteTransform.FindChild("03_lblScore"); scoreLabelInVictoryPanel.GetComponent <UILabel>().text = score.ToString(); var victorySprite = victorySpriteTransform.GetComponent <UISprite>(); switch (ScoreCounter.GetCountStars(score)) { case 1: victorySprite.spriteName = "08_result_1_star"; break; case 2: victorySprite.spriteName = "09_result_2_star"; break; case 3: victorySprite.spriteName = "10_result_3_star"; break; } StartCoroutine( SumScoreCoroutine(scoreLabel.GetComponent <UILabel>(), scoreLabelInVictoryPanel.GetComponent <UILabel>(), score)); }
private void OnDestroy() { EventMessenger.SendMessage(GameEvent.OnDestroySignal, this); }