protected virtual void Awake() { EventManager_Input.Subscribe(EventManager_Input.BLOCK_HUD, BlockHUD); EventManager_Input.Subscribe(EventManager_Input.UNBLOCK_HUD, UnblockHUD); EventManager_Input.Subscribe(EventManager_Input.HIDE_HUD, HideHUD); EventManager_Input.Subscribe(EventManager_Input.SHOW_HUD, ShowHUD); }
protected virtual void SubscribeStart(string type) { if (useEventManager) { EventManager.Subscribe(type, Handler_StartAudioEvent); } if (useAudioEventManager) { EventManager_Audio.Subscribe(type, Handler_StartAudioEvent); } if (useInputEventManager) { EventManager_Input.Subscribe(type, Handler_StartAudioEvent); } if (useWindowEventManager) { EventManager_Window.Subscribe(type, Handler_StartAudioEvent); } if (useGameplayEventManager) { EventManager_Gameplay.Subscribe(type, Handler_StartAudioEvent); } }
private void Awake() { EventManager_Input.Subscribe(EventManager_Input.BLOCK_INPUT, OnBlockInput_Handler); EventManager_Input.Subscribe(EventManager_Input.UNBLOCK_INPUT, OnUnblockInput_Handler); }