Exemple #1
0
 protected virtual void Awake()
 {
     EventManager_Input.Subscribe(EventManager_Input.BLOCK_HUD, BlockHUD);
     EventManager_Input.Subscribe(EventManager_Input.UNBLOCK_HUD, UnblockHUD);
     EventManager_Input.Subscribe(EventManager_Input.HIDE_HUD, HideHUD);
     EventManager_Input.Subscribe(EventManager_Input.SHOW_HUD, ShowHUD);
 }
Exemple #2
0
 protected virtual void SubscribeStart(string type)
 {
     if (useEventManager)
     {
         EventManager.Subscribe(type, Handler_StartAudioEvent);
     }
     if (useAudioEventManager)
     {
         EventManager_Audio.Subscribe(type, Handler_StartAudioEvent);
     }
     if (useInputEventManager)
     {
         EventManager_Input.Subscribe(type, Handler_StartAudioEvent);
     }
     if (useWindowEventManager)
     {
         EventManager_Window.Subscribe(type, Handler_StartAudioEvent);
     }
     if (useGameplayEventManager)
     {
         EventManager_Gameplay.Subscribe(type, Handler_StartAudioEvent);
     }
 }
Exemple #3
0
 private void Awake()
 {
     EventManager_Input.Subscribe(EventManager_Input.BLOCK_INPUT, OnBlockInput_Handler);
     EventManager_Input.Subscribe(EventManager_Input.UNBLOCK_INPUT, OnUnblockInput_Handler);
 }