/// <summary>
    /// Use this to initialize the invoker for the Beserker Trigger system
    /// </summary>
    void Start()
    {
        // creates new event
        besekerTriggerEvent = new BeserkerTriggerEvent();

        // adds Trigger to invokers
        EventManager.AddBeserkerTriggerInvokers(this);

        // sets first interaction to false
        playerArrived = false;
    }