void SubscribeToEvents() { EventMan.AddBallDieListener(BallDied); EventMan.AddBlockHitListener(BlockHit); // EventMan.AddBlockDieListener(BlockDie); EventMan.AddBonusDieListener(BonusDie); EventMan.AddBonusCatchListener(BonusCatch); }
void SubscribeToEvents() { EventMan.AddBallDieListener(BallDied); EventMan.AddBlockHitListener(BlockHit); // EventMan.AddBlockDieListener(BlockDie); EventMan.AddBonusDieListener(BonusDie); EventMan.AddBonusCatchListener(BonusCatch); }