//to do: combine the 3 answering buttons in one method to avoid duplicate code private void knopAntwoord3_Click(object sender, EventArgs e) { bool antwoord = ControleerAntwoord(knopAntwoord3.Text); VeranderKleurWolk(antwoord, "knopAntwoord3"); this.Refresh(); System.Threading.Thread.Sleep(2000); if (antwoord) { if (!userInstellingen.SpeelEvent()) { AbcLetterScherm child = new AbcLetterScherm(userInstellingen); this.Hide(); child.Closed += (s, args) => this.Close(); child.ShowDialog(); } else { EventInSpel eventScherm = new EventInSpel(userInstellingen); this.Hide(); eventScherm.Closed += (s, args) => this.Close(); eventScherm.Show(); } } }
private void textBox5_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Enter) { if (CheckDeSom(textBox5.Text)) { this.Refresh(); System.Threading.Thread.Sleep(1500); if (!userInstellingen.SpeelEvent()) { Rekenen child = new Rekenen(userInstellingen, getal1Class); this.Hide(); child.Closed += (s, args) => this.Close(); child.ShowDialog(); } else { EventInSpel eventScherm = new EventInSpel(userInstellingen); this.Hide(); eventScherm.Closed += (s, args) => this.Close(); eventScherm.Show(); } } else { } } }
private void abcKnop_Click(object sender, EventArgs e) { if (!userInstellingen.SpeelEvent()) { AbcScherm AbcScherm = new AbcScherm(userInstellingen); this.Hide(); AbcScherm.Closed += (s, args) => this.Close(); AbcScherm.Show(); } else { EventInSpel eventScherm = new EventInSpel(userInstellingen); this.Hide(); eventScherm.Closed += (s, args) => this.Close(); eventScherm.Show(); } }