public void HandleGameStarted(EventGameStarted p_event)
 {
     this.Delay (UpdatePositionCamera, 0.2f);
 }
Exemple #2
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 public void HandleGameStarted(EventGameStarted p_event)
 {
     this.Delay(UpdatePositionCamera, 0.2f);
 }
Exemple #3
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 public void HandleGameStarted(EventGameStarted p_event)
 {
     m_show = true;
     Refresh();
 }
Exemple #4
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 public void HandleGameStarted(EventGameStarted p_event)
 {
     m_show = true;
     Refresh ();
 }