private void SendHitBoxEvent() { EventData data = new EventData(); data.AddString("AttackName", stateName); //data.AddMonoBehaviour("Entity", owner); data.AddInt("ID", owner.SessionID); //Debug.Log(owner.entityName + " " + owner.SessionID + " is sending an animation event"); EventGrid.EventManager.SendEvent(Constants.GameEvent.AnimationEvent, data); }
public void Attack(AnimationEvent animEvent) { //Debug.Log("Sending Attack"); EventData data = new EventData(); data.AddString("AttackName", animEvent.stringParameter); //data.AddMonoBehaviour("Entity", owner); data.AddInt("ID", owner.SessionID); //Debug.Log(owner.entityName + " " + owner.SessionID + " is sending an animation event"); EventGrid.EventManager.SendEvent(Constants.GameEvent.AnimationEvent, data); }