Exemple #1
0
        private static void Main(string[] args)
        {
            GameEvent.OnGameLoad += delegate()
            {
                objPlayer = ObjectManager.Player;

                SupportChampionsNotify();

                if (allSupportedChampions.All(x => !string.Equals(x, objPlayer.CharacterName, StringComparison.CurrentCultureIgnoreCase)))
                {
                    return;
                }

                MainMenu = new Menu("Olympus.AIO", "Olympus.AIO: " + objPlayer.CharacterName, true);

                MenuManager.GeneralExecute();

                switch (objPlayer.CharacterName)
                {
                case "Evelynn":
                    Evelynn.OnLoad();
                    break;
                }

                MainMenu.Attach();
            };
        }
        public static void Main(string[] args)
        {
            GameEvent.OnGameLoad += delegate()
            {
                objPlayer = ObjectManager.Player;

                SupportedChampionsNotify();

                if (SupportedChampions.All(x => !string.Equals(x, objPlayer.CharacterName, StringComparison.CurrentCultureIgnoreCase)))
                {
                    MainMenu = new Menu("OlympusAIO." + objPlayer.CharacterName + ".NotSupported", "OlympusAIO: " + "Not Supported", true);
                }
                else
                {
                    MainMenu = new Menu("OlympusAIO." + objPlayer.CharacterName, "OlympusAIO: " + objPlayer.CharacterName, true);
                }

                MenuManager.Execute.General();

                switch (objPlayer.CharacterName)
                {
                case "AurelionSol":
                    AurelionSol.OnLoad();
                    break;

                case "Evelynn":
                    Evelynn.OnLoad();
                    break;

                case "Heimerdinger":
                    Heimerdinger.OnLoad();
                    break;

                case "Lissandra":
                    Lissandra.OnLoad();
                    break;

                case "Poppy":
                    Poppy.OnLoad();
                    break;

                case "Teemo":
                    Teemo.OnLoad();
                    break;
                }

                General.Methods.OnLoad();

                MainMenu.Attach();
            };
        }