public static void Exit() { Self.SendChat(ChatColors.Blue + "C# Interactive Mode disabled"); Server.SettingsProvider.Set(Self.Username + ".repl.enabled", false); Evaluators.Remove(Self.Username); Self = null; }
public override void Execute(Server server, RemoteClient user, string text, params string[] parameters) { Server = server; if (parameters.Length != 0) { user.SendChat(ChatColors.Red + "Invalid parameters. Use /help repl for more information."); return; } if (ReplContext.Self != null) { user.SendChat(ChatColors.Red + ReplContext.Self.Username + " is currently in REPL mode. Only one user may be in REPL mode at a time."); // TODO: Upgrade Mono.CSharp to Mono 3.0 and support several REPLs at once return; } server.ChatMessage -= HandleChatMessage; server.ChatMessage += HandleChatMessage; server.MinecraftServer.PlayerLoggedOut += (s, e) => { if (Evaluators.ContainsKey(e.Username)) { Evaluators.Remove(e.Username); } ReplContext.Self = null; }; Evaluators[user.Username] = new Evaluator(new CompilerContext(new CompilerSettings(), new MinecraftReportPrinter(user))); Evaluators[user.Username].ReferenceAssembly(typeof(Server).Assembly); Evaluators[user.Username].ReferenceAssembly(typeof(MinecraftServer).Assembly); Evaluators[user.Username].ReferenceAssembly(typeof(Craft.Net.Networking.IPacket).Assembly); Evaluators[user.Username].ReferenceAssembly(typeof(World).Assembly); Evaluators[user.Username].ReferenceAssembly(typeof(IServer).Assembly); Evaluators[user.Username].InteractiveBaseClass = typeof(ReplContext); Evaluators[user.Username].Run("using Craft.Net"); Evaluators[user.Username].Run("using Craft.Net.Data"); Evaluators[user.Username].Run("using Craft.Net.Data.Blocks"); Evaluators[user.Username].Run("using Craft.Net.Data.Items"); Evaluators[user.Username].Run("using Craft.Net.Server"); Evaluators[user.Username].Run("using PartyCraft"); ReplContext.Self = user; ReplContext.Server = server; user.SendChat(ChatColors.Blue + "Entering C# Interactive Mode"); user.SendChat(ChatColors.Blue + "Use `Exit()` to exit REPL mode."); }