void Start() { spw = Spawner.getInstance(); settings = Settings.getInstance(); eth = Ether.getInstance(); max_root_scale = new Vector3(); max_root_scale.x = float.Parse( settings.contents["creature"]["root"]["max_root_scale"]["x"].ToString() ); max_root_scale.y = float.Parse( settings.contents["creature"]["root"]["max_root_scale"]["y"].ToString() ); max_root_scale.z = float.Parse( settings.contents["creature"]["root"]["max_root_scale"]["z"].ToString() ); min_root_scale = new Vector3(); min_root_scale.x = float.Parse( settings.contents["creature"]["root"]["min_root_scale"]["x"].ToString() ); min_root_scale.y = float.Parse( settings.contents["creature"]["root"]["min_root_scale"]["y"].ToString() ); min_root_scale.z = float.Parse( settings.contents["creature"]["root"]["min_root_scale"]["z"].ToString() ); max_limb_scale = new Vector3(); max_limb_scale.x = float.Parse( settings.contents["creature"]["limb"]["max_limb_scale"]["x"].ToString() ); max_limb_scale.y = float.Parse( settings.contents["creature"]["limb"]["max_limb_scale"]["y"].ToString() ); max_limb_scale.z = float.Parse( settings.contents["creature"]["limb"]["max_limb_scale"]["z"].ToString() ); min_limb_scale = new Vector3(); min_limb_scale.x = float.Parse( settings.contents["creature"]["limb"]["min_limb_scale"]["x"].ToString() ); min_limb_scale.y = float.Parse( settings.contents["creature"]["limb"]["min_limb_scale"]["y"].ToString() ); min_limb_scale.z = float.Parse( settings.contents["creature"]["limb"]["min_limb_scale"]["z"].ToString() ); starting_creatures = (int) settings.contents["ether"]["starting_creatures"]; creature_spread = float.Parse( settings.contents["ether"]["creature_spread"].ToString() ); double creature_init_energy = (double) settings.contents["creature"]["init_energy"]; int branch_limit = (int) settings.contents["creature"]["branch_limit"]; int recurrence_limit = (int) settings.contents["creature"]["recurrence_limit"]; /* * For each new creature, generate random genes and spawn the bugger */ for (int i=0; i<starting_creatures; i++) { chromosome = new Chromosome(); // random colours Color col = new Color( (float)Random.Range(0.0F,1.0F), (float)Random.Range(0.0F,1.0F), (float)Random.Range(0.0F,1.0F) ); chromosome.setColour(col.r, col.g, col.b); chromosome.setLimbColour(col.r, col.g, col.b); chromosome.hunger_threshold = float.Parse(settings.contents["creature"]["hunger_threshold"].ToString()); // random root scale Vector3 rootScale = new Vector3((float) Random.Range(min_root_scale.x,max_root_scale.x), (float) Random.Range(min_root_scale.y,max_root_scale.y), (float) Random.Range(min_root_scale.z,max_root_scale.z) ); chromosome.setRootScale(rootScale); // random initial limbs int bs = Random.Range (1,branch_limit+1); chromosome.setNumBranches(bs); ArrayList branches = new ArrayList(); for (int j=0; j<bs; j++) { ArrayList limbs = new ArrayList(); int recurrences = Random.Range(0,recurrence_limit); chromosome.num_recurrences[j] = recurrences; for (int k=0; k<=recurrences; k++) { Vector3 scale = new Vector3 ((float) Random.Range(min_limb_scale.x,max_limb_scale.x), (float) Random.Range(min_limb_scale.y,max_limb_scale.y), (float) Random.Range(min_limb_scale.z,max_limb_scale.z) ); Vector3 position = Utility.RandomPointInsideCube(rootScale); ArrayList limb = new ArrayList(); limb.Add (position); limb.Add (scale); limbs.Add (limb); } branches.Add(limbs); } chromosome.setBaseFequency (Random.Range (3,20)); chromosome.setBaseAmplitude (Random.Range (3,6)); chromosome.setBasePhase (Random.Range (0,360)); chromosome.setBranches(branches); if (eth.enoughEnergy(creature_init_energy)) { spw.spawn(Utility.RandomVec(-creature_spread,creature_spread,creature_spread), Utility.RandomRotVec(), creature_init_energy, chromosome); eth.subtractEnergy(creature_init_energy); } } }
public override void setValue(string Value) { if (Value.Contains("/")) { string[] ResultEt = Value.Split('/'); int NumberChars = ResultEt.Count(); var bytes = new byte[6 * NumberChars]; int i = 0; foreach (string Ether in ResultEt) { if (Ether.Contains(":")) { string[] Result = Ether.Split(':'); foreach (string st in Result) { bytes[i++] = Convert.ToByte(st, 16); } } } tlvValue = bytes; } else { throw new Exception("Value is Not Regulat Ether Address"); } }
public static object TestGetStockPrices(string ticker) { Contract cc = new Contract(1, ticker, "STK", "SMART", "USD", "", 100, "", 0, "", "", "", "", new PositiveInteger(1)); Ether privateEther = new Ether(60); IBSource tws = new IBSource(privateEther, "127.0.0.1", 7496, 1, "DU74885", false, 60); tws.Connect(); tws.Subscribe(cc); double[] ret = new double[6]; privateEther.AsObservable <Market>().Subscribe(m => { ret[0] = m.BidSize; ret[1] = (double)m.Bid; ret[2] = (double)m.Mid; ret[3] = (double)m.Ask; ret[4] = m.AskSize; }); return(ret); tws.Unsubscribe(cc); }
void OnTriggerEnter(Collider col) { eth = GameObject.Find("Ether").GetComponent<Ether>(); if (col.gameObject.name == "root") { crt = col.transform.parent.gameObject.GetComponent<Creature>(); crt.kill(); } }
void OnTriggerEnter(Collider col) { eth = GameObject.Find("Ether").GetComponent <Ether>(); if (col.gameObject.name == "root") { crt = col.transform.parent.gameObject.GetComponent <Creature>(); crt.kill(); } }
public static Ether getInstance() { if(!instance) { container = new GameObject(); container.name = "Ether"; instance = container.AddComponent(typeof(Ether)) as Ether; } return instance; }
public static Ether getInstance() { if (!instance) { container = new GameObject(); container.name = "Ether"; instance = container.AddComponent(typeof(Ether)) as Ether; } return(instance); }
void Start() { name = "Foodbit"; settings = Settings.getInstance(); init_energy = (double) settings.contents["foodbit"]["init_energy"]; energy = init_energy; eth = Ether.getInstance(); Collider co = GetComponent<SphereCollider>(); co.isTrigger = true; }
void Start() { name = "Foodbit"; settings = Settings.getInstance(); init_energy = (double)settings.contents["foodbit"]["init_energy"]; energy = init_energy; eth = Ether.getInstance(); Collider co = GetComponent <SphereCollider>(); co.isTrigger = true; }
#pragma warning restore 0414 /* * Instantiate all necessary objects, attach and configure * Components as needed. */ void Start () { createFolders(); lg = Logger.getInstance(); settings = Settings.getInstance(); selectionManager = Selection.getInstance(); aperatus = (GameObject)Instantiate(Resources.Load("Prefabs/Aperatus")); cam = GameObject.Find("Main Camera"); cam.AddComponent<CameraCtl>(); spw = Spawner.getInstance(); gm = GeneticsMain.getInstance(); ether = Ether.getInstance(); co = CollisionMediator.getInstance(); }
#pragma warning restore 0414 /* * Instantiate all necessary objects, attach and configure * Components as needed. */ void Start() { createFolders(); lg = Logger.getInstance(); settings = Settings.getInstance(); selectionManager = Selection.getInstance(); aperatus = (GameObject)Instantiate(Resources.Load("Prefabs/Aperatus")); cam = GameObject.Find("Main Camera"); cam.AddComponent <CameraCtl>(); spw = Spawner.getInstance(); gm = GeneticsMain.getInstance(); ether = Ether.getInstance(); co = CollisionMediator.getInstance(); }
public GameForm(GameBackground back, Ether eth, Map2D <int> map2D) { this.map2D = map2D; this.back = back; format.Alignment = StringAlignment.Center; format.LineAlignment = StringAlignment.Center; ClientSize = new Size(800, 600); Timer t = new Timer(); t.Interval = 10; t.Tick += new EventHandler(t_Tick); t.Start(); }
void Start() { eth = Ether.getInstance(); }
void Update() { eth = Ether.getInstance(); text.text = "Ether energy: " + eth.getEnergy().ToString("F0"); }
#pragma warning restore 0414 void Start() { lg = Logger.getInstance(); crt_count = GameObject.Find("CreatureCount").GetComponent <CreatureCount>(); eth = Ether.getInstance(); }
void Start() { name = "FoodbitCount"; eth = Ether.getInstance(); }
void Start() { name = "FoodbitCount"; eth = Ether.getInstance(); }
void Start() { eth = Ether.getInstance(); }
void Start() { spw = Spawner.getInstance(); settings = Settings.getInstance(); eth = Ether.getInstance(); max_root_scale = new Vector3(); max_root_scale.x = float.Parse(settings.contents["creature"]["root"]["max_root_scale"]["x"].ToString()); max_root_scale.y = float.Parse(settings.contents["creature"]["root"]["max_root_scale"]["y"].ToString()); max_root_scale.z = float.Parse(settings.contents["creature"]["root"]["max_root_scale"]["z"].ToString()); min_root_scale = new Vector3(); min_root_scale.x = float.Parse(settings.contents["creature"]["root"]["min_root_scale"]["x"].ToString()); min_root_scale.y = float.Parse(settings.contents["creature"]["root"]["min_root_scale"]["y"].ToString()); min_root_scale.z = float.Parse(settings.contents["creature"]["root"]["min_root_scale"]["z"].ToString()); max_limb_scale = new Vector3(); max_limb_scale.x = float.Parse(settings.contents["creature"]["limb"]["max_limb_scale"]["x"].ToString()); max_limb_scale.y = float.Parse(settings.contents["creature"]["limb"]["max_limb_scale"]["y"].ToString()); max_limb_scale.z = float.Parse(settings.contents["creature"]["limb"]["max_limb_scale"]["z"].ToString()); min_limb_scale = new Vector3(); min_limb_scale.x = float.Parse(settings.contents["creature"]["limb"]["min_limb_scale"]["x"].ToString()); min_limb_scale.y = float.Parse(settings.contents["creature"]["limb"]["min_limb_scale"]["y"].ToString()); min_limb_scale.z = float.Parse(settings.contents["creature"]["limb"]["min_limb_scale"]["z"].ToString()); starting_creatures = (int)settings.contents["ether"]["starting_creatures"]; creature_spread = float.Parse(settings.contents["ether"]["creature_spread"].ToString()); double creature_init_energy = (double)settings.contents["creature"]["init_energy"]; int branch_limit = (int)settings.contents["creature"]["branch_limit"]; int recurrence_limit = (int)settings.contents["creature"]["recurrence_limit"]; /* * For each new creature, generate random genes and spawn the bugger */ for (int i = 0; i < starting_creatures; i++) { chromosome = new Chromosome(); // random colours Color col = new Color((float)Random.Range(0.0F, 1.0F), (float)Random.Range(0.0F, 1.0F), (float)Random.Range(0.0F, 1.0F) ); chromosome.setColour(col.r, col.g, col.b); chromosome.setLimbColour(col.r, col.g, col.b); chromosome.hunger_threshold = float.Parse(settings.contents["creature"]["hunger_threshold"].ToString()); // random root scale Vector3 rootScale = new Vector3((float)Random.Range(min_root_scale.x, max_root_scale.x), (float)Random.Range(min_root_scale.y, max_root_scale.y), (float)Random.Range(min_root_scale.z, max_root_scale.z) ); chromosome.setRootScale(rootScale); // random initial limbs int bs = Random.Range(1, branch_limit + 1); chromosome.setNumBranches(bs); ArrayList branches = new ArrayList(); for (int j = 0; j < bs; j++) { ArrayList limbs = new ArrayList(); int recurrences = Random.Range(0, recurrence_limit); chromosome.num_recurrences[j] = recurrences; for (int k = 0; k <= recurrences; k++) { Vector3 scale = new Vector3((float)Random.Range(min_limb_scale.x, max_limb_scale.x), (float)Random.Range(min_limb_scale.y, max_limb_scale.y), (float)Random.Range(min_limb_scale.z, max_limb_scale.z) ); Vector3 position = Utility.RandomPointInsideCube(rootScale); ArrayList limb = new ArrayList(); limb.Add(position); limb.Add(scale); limbs.Add(limb); } branches.Add(limbs); } chromosome.setBaseFequency(Random.Range(3, 20)); chromosome.setBaseAmplitude(Random.Range(3, 6)); chromosome.setBasePhase(Random.Range(0, 360)); chromosome.setBranches(branches); if (eth.enoughEnergy(creature_init_energy)) { spw.spawn(Utility.RandomVec(-creature_spread, creature_spread, creature_spread), Utility.RandomRotVec(), creature_init_energy, chromosome); eth.subtractEnergy(creature_init_energy); } } }
void Start() { _t = transform; name = "creature" + gameObject.GetInstanceID(); eth = Ether.getInstance(); settings = Settings.getInstance(); crt_count = GameObject.Find("CreatureCount").GetComponent <CreatureCount>(); max_root_scale = new Vector3(); max_root_scale.x = float.Parse(settings.contents["creature"]["root"]["max_root_scale"]["x"].ToString()); max_root_scale.y = float.Parse(settings.contents["creature"]["root"]["max_root_scale"]["y"].ToString()); max_root_scale.z = float.Parse(settings.contents["creature"]["root"]["max_root_scale"]["z"].ToString()); min_root_scale = new Vector3(); min_root_scale.x = float.Parse(settings.contents["creature"]["root"]["min_root_scale"]["x"].ToString()); min_root_scale.y = float.Parse(settings.contents["creature"]["root"]["min_root_scale"]["y"].ToString()); min_root_scale.z = float.Parse(settings.contents["creature"]["root"]["min_root_scale"]["z"].ToString()); root = GameObject.CreatePrimitive(PrimitiveType.Cube); root.name = "root"; root.transform.parent = _t; root.transform.position = _t.position; root.transform.eulerAngles = _t.eulerAngles; root.AddComponent <Rigidbody>(); root_script = root.AddComponent <Root>(); root_script.setColour(chromosome.getColour()); root_script.setScale(chromosome.getRootScale()); //root.rigidbody.mass = 15F; root.GetComponent <Rigidbody>().angularDrag = float.Parse(settings.contents["creature"]["angular_drag"].ToString()); root.GetComponent <Rigidbody>().drag = float.Parse(settings.contents["creature"]["drag"].ToString()); eye = new GameObject(); eye.name = "Eye"; eye.transform.parent = root.transform; eye.transform.eulerAngles = root.transform.eulerAngles; eye.transform.position = root.transform.position; eye_script = eye.AddComponent <Eye>(); mouth = new GameObject(); mouth.name = "Mouth"; mouth.transform.parent = root.transform; mouth.transform.eulerAngles = root.transform.eulerAngles; mouth.transform.localPosition = new Vector3(0, 0, .5F); mouth.AddComponent <Mouth>(); genital = new GameObject(); genital.name = "Genital"; genital.transform.parent = root.transform; genital.transform.eulerAngles = root.transform.eulerAngles; genital.transform.localPosition = new Vector3(0, 0, -.5F); genital.AddComponent <Genitalia>(); line_of_sight = (double)settings.contents ["creature"]["line_of_sight"]; metabolic_rate = (double)settings.contents ["creature"]["metabolic_rate"]; age_sexual_maturity = (int)settings.contents ["creature"]["age_sexual_maturity"]; setupLimbs(); age = 0.0D; state = State.neutral; food_eaten = 0; offspring = 0; InvokeRepeating("updateState", 0, 0.1f); InvokeRepeating("metabolise", 1.0f, 1.0f); InvokeRepeating("RandomDirection", 1F, 5F); root.GetComponent <Rigidbody>().SetDensity(4F); }
#pragma warning restore 0414 void Start () { lg = Logger.getInstance(); crt_count = GameObject.Find("CreatureCount").GetComponent<CreatureCount>(); eth = Ether.getInstance(); }
void Update() { eth = Ether.getInstance(); text.text = "Ether energy: " + eth.getEnergy().ToString("F0"); }
public static object TestVarBars(double[] Data, int NumBarsToStore, int BarLengthInSeconds) { SortedDictionary <DateTimeOffset, Dictionary <string, double> > Values = new SortedDictionary <DateTimeOffset, Dictionary <string, double> >(); int epochSecs = 1; IMessageBus Ether = new Ether(epochSecs); BarList bl = new BarList(Ether, 1, NumBarsToStore, (int)(BarLengthInSeconds)); bl.BarFinalisedListeners += (s, e) => { DateTimeOffset closeTime = e.EndTime; if (!Values.ContainsKey(closeTime)) { Values[closeTime] = new Dictionary <string, double>(); } Values[closeTime]["Open"] = (double)e.Open; Values[closeTime]["Low"] = (double)e.Low; Values[closeTime]["High"] = (double)e.High; Values[closeTime]["Close"] = (double)e.Close; Values[closeTime]["NumTicks"] = e.NumTicks; }; VarBars vb = new VarBars(Ether, 1, NumBarsToStore, BarLengthInSeconds); vb.BarFinalisedListeners += (s, e) => { if (!Values.ContainsKey(e.EndTime)) { Values[e.EndTime] = new Dictionary <string, double>(); } Values[e.EndTime]["VB_Open"] = (double)e.Open; Values[e.EndTime]["VB_Low"] = (double)e.Low; Values[e.EndTime]["VB_High"] = (double)e.High; Values[e.EndTime]["VB_Close"] = (double)e.Close; Values[e.EndTime]["VB_Average"] = 0; // (double)e.Average; Values[e.EndTime]["VB_MaxSpread"] = 0; //(double)e.MaxSpread; Values[e.EndTime]["VB_AverageSpread"] = 0; //(double)e.AverageSpread; Values[e.EndTime]["VB_NumTicks"] = e.NumTicks; }; DateTimeOffset dto = DateTimeOffset.UtcNow; dto = new DateTimeOffset(dto.Year, dto.Month, dto.Day, dto.Hour, dto.Minute, dto.Second, new TimeSpan(0)); int i = 0; foreach (double d in Data) { DateTimeOffset time = dto.AddSeconds(i * epochSecs); Market mkt = new Market(time, 1, (decimal)(d * 0.999), (decimal)(d * 1.001)); Ether.Send(mkt); Ether.Send(new Heartbeat(time, epochSecs, "Heartbeat")); i++; } object[,] ret = new object[Values.Count, 15]; i = 0; foreach (DateTimeOffset k in Values.Keys) { ret[i, 0] = k.ToString("yy-MM-dd HH:mm:ss.fff"); if (Values[k].ContainsKey("Open")) { ret[i, 1] = Values[k]["Open"]; ret[i, 2] = Values[k]["Low"]; ret[i, 3] = Values[k]["High"]; ret[i, 4] = Values[k]["Close"]; ret[i, 5] = Values[k]["NumTicks"]; } else { ret[i, 1] = ret[i, 2] = ret[i, 3] = ret[i, 4] = ret[i, 5] = ""; } ret[i, 6] = ""; if (Values[k].ContainsKey("VB_Open")) { ret[i, 7] = Values[k]["VB_Open"]; ret[i, 8] = Values[k]["VB_Low"]; ret[i, 9] = Values[k]["VB_High"]; ret[i, 10] = Values[k]["VB_Close"]; ret[i, 11] = Values[k]["VB_Average"]; ret[i, 12] = Values[k]["VB_MaxSpread"]; ret[i, 13] = Values[k]["VB_AverageSpread"]; ret[i, 14] = Values[k]["VB_NumTicks"]; } else { ret[i, 7] = ret[i, 8] = ret[i, 9] = ret[i, 10] = ret[i, 11] = ret[i, 12] = ret[i, 13] = ret[i, 14] = ""; } i++; } return(ret); }
void Start() { _t = transform; name = "creature" + gameObject.GetInstanceID(); eth = Ether.getInstance(); settings = Settings.getInstance(); crt_count = GameObject.Find("CreatureCount").GetComponent<CreatureCount>(); max_root_scale = new Vector3(); max_root_scale.x = float.Parse( settings.contents["creature"]["root"]["max_root_scale"]["x"].ToString() ); max_root_scale.y = float.Parse( settings.contents["creature"]["root"]["max_root_scale"]["y"].ToString() ); max_root_scale.z = float.Parse( settings.contents["creature"]["root"]["max_root_scale"]["z"].ToString() ); min_root_scale = new Vector3(); min_root_scale.x = float.Parse( settings.contents["creature"]["root"]["min_root_scale"]["x"].ToString() ); min_root_scale.y = float.Parse( settings.contents["creature"]["root"]["min_root_scale"]["y"].ToString() ); min_root_scale.z = float.Parse( settings.contents["creature"]["root"]["min_root_scale"]["z"].ToString() ); root = GameObject.CreatePrimitive(PrimitiveType.Cube); root.name = "root"; root.transform.parent = _t; root.transform.position = _t.position; root.transform.eulerAngles = _t.eulerAngles; root.AddComponent<Rigidbody>(); root_script = root.AddComponent<Root>(); root_script.setColour(chromosome.getColour()); root_script.setScale(chromosome.getRootScale()); //root.rigidbody.mass = 15F; root.GetComponent<Rigidbody>().angularDrag = float.Parse( settings.contents["creature"]["angular_drag"].ToString() ); root.GetComponent<Rigidbody>().drag = float.Parse( settings.contents["creature"]["drag"].ToString() ); eye = new GameObject(); eye.name = "Eye"; eye.transform.parent = root.transform; eye.transform.eulerAngles = root.transform.eulerAngles; eye.transform.position = root.transform.position; eye_script = eye.AddComponent<Eye>(); mouth = new GameObject(); mouth.name = "Mouth"; mouth.transform.parent = root.transform; mouth.transform.eulerAngles = root.transform.eulerAngles; mouth.transform.localPosition = new Vector3(0,0,.5F); mouth.AddComponent<Mouth>(); genital = new GameObject(); genital.name = "Genital"; genital.transform.parent = root.transform; genital.transform.eulerAngles = root.transform.eulerAngles; genital.transform.localPosition = new Vector3(0,0,-.5F); genital.AddComponent<Genitalia>(); line_of_sight = (double) settings.contents ["creature"]["line_of_sight"]; metabolic_rate = (double) settings.contents ["creature"]["metabolic_rate"]; age_sexual_maturity = (int) settings.contents ["creature"]["age_sexual_maturity"]; setupLimbs(); age = 0.0D; state = State.neutral; food_eaten = 0; offspring = 0; InvokeRepeating("updateState",0,0.1f); InvokeRepeating("metabolise",1.0f,1.0f); InvokeRepeating("RandomDirection", 1F, 5F); root.GetComponent<Rigidbody>().SetDensity(4F); }